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5e Fighter, Do You Enjoy Playiing It?
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<blockquote data-quote="Sacrosanct" data-source="post: 6658860" data-attributes="member: 15700"><p>Not just a 4e thing, but we saw it in 3e as well. People looking at their character sheet to see what they could do. In 3e, it was even worse because often they were discouraged from attempting anything because another player might have had a higher modifier. When I play my B/X games (especially with kids), they don't look at a character sheet. They say what they want to do, and many times it's very creative.</p><p></p><p>To use the whole sunder argument mentioned earlier? It was said that in 4e, it was easy because you had the daily power and just declared you were going to do it. What happens if you don't have that daily? Or had it but used it? Forget it right? Don't bother because you can't? Well, in my example of how I would handle it in AD&D, <em>anyone</em> could try. Just tell me what you want and we'll figure out a way to handle it. That's what I mean. It is objectively true that the more tightly you define how something works, the more limited outcomes you can have. It's basic math.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 6658860, member: 15700"] Not just a 4e thing, but we saw it in 3e as well. People looking at their character sheet to see what they could do. In 3e, it was even worse because often they were discouraged from attempting anything because another player might have had a higher modifier. When I play my B/X games (especially with kids), they don't look at a character sheet. They say what they want to do, and many times it's very creative. To use the whole sunder argument mentioned earlier? It was said that in 4e, it was easy because you had the daily power and just declared you were going to do it. What happens if you don't have that daily? Or had it but used it? Forget it right? Don't bother because you can't? Well, in my example of how I would handle it in AD&D, [i]anyone[/i] could try. Just tell me what you want and we'll figure out a way to handle it. That's what I mean. It is objectively true that the more tightly you define how something works, the more limited outcomes you can have. It's basic math. [/QUOTE]
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