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5E Fighter Variant - Light Fighter (experiment)
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<blockquote data-quote="Connorsrpg" data-source="post: 6398089" data-attributes="member: 19265"><p>Cheers - you are right. A lot of archetypes/concepts can fit in more than one place in D&D 5E. (I was just in the Prestige Class thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />). I think that is cool.</p><p></p><p>I like the RP-style powers too, but I was just pointing out, the ones you have directly cross over some of the BG ones, such that a PC with appropriate BG and the subclass is 'missing out'. No biggie though.</p><p></p><p>I actually like what you have donee so much with the subclasses (and explaining them), i couldn't make any recommendations on pulling any of them, b/c they are all cool.</p><p></p><p>I finally have some more direct/constructive feedback. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I just reread your doc, with the PHB beside me. I might not be seeing something here, but I think your subclasses may be more powerful than those in the PHB.</p><p></p><p>Why? You seem to give the bonus features of BOTH the subclasses in the PHB. 10th level seems to be the main issue. According to your doc, Light Fighters get the Champion's Additional Fighting Style AND the Improved Combat Superiority of the Battle Master AND a extra unique power according to their subclass. Shouldn't this be ONE of those three?</p><p></p><p>Also, to distinguish from Battle master, perhaps your guys don't get as many maneuvers to start with. I think your unique 3rd level features make up for this already anyway. (A battle master gets 3 maneuvers and a lousy proficiency in tools).</p><p></p><p>I reckon 2 maneuvers and your unique features for 3rd would be a good compromise. (As well as picking up their Fighting Style - I note this is delayed from level 1 for normal Fighters).</p><p></p><p>Levels 7, 15 and 20 seem balanced vs PHB ones <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6398089, member: 19265"] Cheers - you are right. A lot of archetypes/concepts can fit in more than one place in D&D 5E. (I was just in the Prestige Class thread ;)). I think that is cool. I like the RP-style powers too, but I was just pointing out, the ones you have directly cross over some of the BG ones, such that a PC with appropriate BG and the subclass is 'missing out'. No biggie though. I actually like what you have donee so much with the subclasses (and explaining them), i couldn't make any recommendations on pulling any of them, b/c they are all cool. I finally have some more direct/constructive feedback. ;) I just reread your doc, with the PHB beside me. I might not be seeing something here, but I think your subclasses may be more powerful than those in the PHB. Why? You seem to give the bonus features of BOTH the subclasses in the PHB. 10th level seems to be the main issue. According to your doc, Light Fighters get the Champion's Additional Fighting Style AND the Improved Combat Superiority of the Battle Master AND a extra unique power according to their subclass. Shouldn't this be ONE of those three? Also, to distinguish from Battle master, perhaps your guys don't get as many maneuvers to start with. I think your unique 3rd level features make up for this already anyway. (A battle master gets 3 maneuvers and a lousy proficiency in tools). I reckon 2 maneuvers and your unique features for 3rd would be a good compromise. (As well as picking up their Fighting Style - I note this is delayed from level 1 for normal Fighters). Levels 7, 15 and 20 seem balanced vs PHB ones :) [/QUOTE]
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