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General Tabletop Discussion
*Dungeons & Dragons
5E Fighter Variant - Light Fighter (experiment)
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<blockquote data-quote="Connorsrpg" data-source="post: 6614362" data-attributes="member: 19265"><p>I would NOT recommend making the Uncanny Defense (or whatever you call it) a Fighting Style. I have been over and over the combo possibilities in my head and felt this would be a very poor choice, as it then eliminates the very appropriate fighting styles that go with light fighters, namely Two-Weapon Fighting and Dueling. You would have to choose it over those, when it should really be used WITH those. And it does not address the initial problem of building form the core fighter.</p><p></p><p>Now, not only are you going to ignore those armor proficiencies that you get anyway, you are choosing something to replace them AND losing your fighting style.</p><p></p><p>Makes no sense to me. Which is why I went with the Unfettered option replacing heavy armor (and swapping 1 save) and then doing the actual archetypes, as well, archetypes (subclasses).</p></blockquote><p></p>
[QUOTE="Connorsrpg, post: 6614362, member: 19265"] I would NOT recommend making the Uncanny Defense (or whatever you call it) a Fighting Style. I have been over and over the combo possibilities in my head and felt this would be a very poor choice, as it then eliminates the very appropriate fighting styles that go with light fighters, namely Two-Weapon Fighting and Dueling. You would have to choose it over those, when it should really be used WITH those. And it does not address the initial problem of building form the core fighter. Now, not only are you going to ignore those armor proficiencies that you get anyway, you are choosing something to replace them AND losing your fighting style. Makes no sense to me. Which is why I went with the Unfettered option replacing heavy armor (and swapping 1 save) and then doing the actual archetypes, as well, archetypes (subclasses). [/QUOTE]
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5E Fighter Variant - Light Fighter (experiment)
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