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5e for teen game: need advice
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<blockquote data-quote="dmnqwk" data-source="post: 6778970" data-attributes="member: 6804204"><p>While any race/class combination is possible there are a lot more options for good (A Gnome Cleric is an option, but you're going to start out weaker than most other clerics using the standard point-buy system).</p><p></p><p>For character creation, whip up a bunch of Race/Class Combos that work, as well as putting in the stats for them (I don't feel choosing your stats is as inherently necessary for roleplaying as people think, but it can often be one of the toughest parts of creation. With the standard point buy system it's much easier to assign people a sensible set of stats to use). Leave the 1st level choices only as blank as needed (cleric domains are left completely blank, but Natural Explorer can be filled in with everything but the terrain choice).</p><p></p><p>For backgrounds, just have the character fill in a personal backstory (as much or as little as they want), then let them choose 2 skills plus either 1 tool proficiency, 1 musical instrument or 1 language of their choice which they feel match the background. After a session or two, get them to fill in the ideals, traits, bonds etc. That kind of info is often best filled in AFTER you play, rather than before.</p><p></p><p>For starting equipment I think the best is to:</p><p>Give them a choice of Studded Leather, Chain Shirt, Scale Mail or Chain Mail (chain shirt is for medium armour users who want to stealth)</p><p>A 2 handed melee weapon, 2 melee weapons or a melee weapon and shield</p><p>A ranged weapon or 5 throwing weapons.</p><p>An explorers pack, or pack of their choice.</p><p>Any tools, musical instruments they are proficient in</p><p>50 gold pieces.</p><p></p><p>That should cover their starting equipment, and allow them a choice of weapon, plus I dislike the starter equipment being leather armour because it penalises light armour wearers too much (their dexterity already cannot begin above +3 with standard point buy so their AC is certainly not overpowered to begin with, like allowing plate mail would cause)</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6778970, member: 6804204"] While any race/class combination is possible there are a lot more options for good (A Gnome Cleric is an option, but you're going to start out weaker than most other clerics using the standard point-buy system). For character creation, whip up a bunch of Race/Class Combos that work, as well as putting in the stats for them (I don't feel choosing your stats is as inherently necessary for roleplaying as people think, but it can often be one of the toughest parts of creation. With the standard point buy system it's much easier to assign people a sensible set of stats to use). Leave the 1st level choices only as blank as needed (cleric domains are left completely blank, but Natural Explorer can be filled in with everything but the terrain choice). For backgrounds, just have the character fill in a personal backstory (as much or as little as they want), then let them choose 2 skills plus either 1 tool proficiency, 1 musical instrument or 1 language of their choice which they feel match the background. After a session or two, get them to fill in the ideals, traits, bonds etc. That kind of info is often best filled in AFTER you play, rather than before. For starting equipment I think the best is to: Give them a choice of Studded Leather, Chain Shirt, Scale Mail or Chain Mail (chain shirt is for medium armour users who want to stealth) A 2 handed melee weapon, 2 melee weapons or a melee weapon and shield A ranged weapon or 5 throwing weapons. An explorers pack, or pack of their choice. Any tools, musical instruments they are proficient in 50 gold pieces. That should cover their starting equipment, and allow them a choice of weapon, plus I dislike the starter equipment being leather armour because it penalises light armour wearers too much (their dexterity already cannot begin above +3 with standard point buy so their AC is certainly not overpowered to begin with, like allowing plate mail would cause) [/QUOTE]
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