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5e Halcyon Academy Attendance Sheet
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<blockquote data-quote="Azurewraith" data-source="post: 7015051" data-attributes="member: 6798581"><p style="margin-left: 20px"> <strong>Mim</strong></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Race:</strong> Kenku</p> <p style="margin-left: 20px"><strong>Class:</strong> N/a</p> <p style="margin-left: 20px"><strong>Alignment:</strong> ??</p> <p style="margin-left: 20px"><strong>Background:</strong>Urchin</p> <p style="margin-left: 20px"><strong>Ability Scores:</strong></p> <p style="margin-left: 20px">-STR: 8(-1)</p> <p style="margin-left: 20px">-DEX: 16(+3)</p> <p style="margin-left: 20px">-CON: 14(+2)</p> <p style="margin-left: 20px">-INT: 12(+1)</p> <p style="margin-left: 20px">-WIS:11(+1)</p> <p style="margin-left: 20px">-CHA: 14(+2)</p> <p style="margin-left: 20px"><strong>AC:</strong> 14</p> <p style="margin-left: 20px"><strong>Init. Bonus:</strong> +3</p> <p style="margin-left: 20px"><strong>Speed:</strong> 30ft.</p> <p style="margin-left: 20px"><strong>HP:</strong> 10</p> <p style="margin-left: 20px"><strong>Hit Dice:1d8</strong> </p> <p style="margin-left: 20px"><strong>Prof. Bonus:</strong> 1</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>LANGUAGES/PROFICIENCIES</strong></p> <p style="margin-left: 20px"><strong>Languages:</strong> Common,Auran,Draconic,Sylvan,Elvish</p> <p style="margin-left: 20px"><strong>Armor:</strong> Light</p> <p style="margin-left: 20px"><strong>Weapons:</strong> Simple</p> <p style="margin-left: 20px"><strong>Tools:</strong> Thieves, Disguise kit</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong> Saving Throws:</strong></p> <p style="margin-left: 20px"><strong>Str </strong>-1<strong></strong></p> <p style="margin-left: 20px"><strong>Dex </strong>+<strong>3</strong></p> <p style="margin-left: 20px"><strong>Con </strong>+<strong>2</strong></p> <p style="margin-left: 20px"><strong>Int </strong>+1<strong></strong></p> <p style="margin-left: 20px"><strong>Wis </strong>+<strong>3(p)</strong></p> <p style="margin-left: 20px"><strong>Cha </strong>+<strong>4(p)</strong></p> <p style="margin-left: 20px"><strong></strong></p> <p style="margin-left: 20px"><strong>Skills</strong></p> <p style="margin-left: 20px"><strong>Acrobatics (Dex)</strong> +5(P)</p> <p style="margin-left: 20px"><strong>Animal Handling (Wis)</strong> 0</p> <p style="margin-left: 20px"><strong>Arcana (Int) +1</strong></p> <p style="margin-left: 20px"><strong>Athletics (Str)</strong> -1</p> <p style="margin-left: 20px"><strong>Deception (Cha)</strong> +4(p)</p> <p style="margin-left: 20px"><strong>History (Int)</strong> +<strong>1</strong></p> <p style="margin-left: 20px"><strong>Insight (Wis)</strong> +<strong>0</strong></p> <p style="margin-left: 20px"><strong>Intimidation (Cha)</strong> +2</p> <p style="margin-left: 20px"><strong>Investigation (Int)</strong> +1</p> <p style="margin-left: 20px"><strong>Medicine (Wis)</strong> +0</p> <p style="margin-left: 20px"><strong>Nature (Int)</strong> +3<strong>(P)</strong></p> <p style="margin-left: 20px"><strong>Perception (Wis)</strong> <strong>0</strong></p> <p style="margin-left: 20px"><strong>Performance (Cha)</strong> +2</p> <p style="margin-left: 20px"><strong>Persuasion (Cha)</strong> <strong>+2</strong></p> <p style="margin-left: 20px"><strong>Religion (Int)</strong> +1</p> <p style="margin-left: 20px"><strong>Sleight of Hand (Dex)(P)</strong>+5</p> <p style="margin-left: 20px"><strong>Stealth (Dex)</strong>+<strong>5(P)</strong></p> <p style="margin-left: 20px"><strong>Survival (Wis)</strong>+0</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Combat</strong></p> <p style="margin-left: 20px">Dagger +5 1d4+2 P 20/60</p> <p style="margin-left: 20px">Hand crossbow +3 P 30/120 Bolts 19</p> <p style="margin-left: 20px">Eldritch Blast +4 1d10 Force 120ft</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>INVENTORY</strong></p> <p style="margin-left: 20px">Small Knife</p> <p style="margin-left: 20px">Map of city</p> <p style="margin-left: 20px">Barnabus(pet mouse)</p> <p style="margin-left: 20px">Quill(token to remember parents)</p> <p style="margin-left: 20px">Set of Common cloths</p> <p style="margin-left: 20px">Belt pouch</p> <p style="margin-left: 20px">The deed to a parcel of land in a realm unknown(trinket)</p> <p style="margin-left: 20px">Common Clothes</p> <p style="margin-left: 20px">Backpack</p> <p style="margin-left: 20px">Ornate folding hand crossbow</p> <p style="margin-left: 20px">Ornate Dagger</p> <p style="margin-left: 20px">Ring of Feather fall</p> <p style="margin-left: 20px">Arcane Focus</p> <p style="margin-left: 20px">Leather Armour</p> <p style="margin-left: 20px">4xDaggers</p> <p style="margin-left: 20px">Silk rope</p> <p style="margin-left: 20px">Healers kit</p> <p style="margin-left: 20px">Thieves tools</p> <p style="margin-left: 20px">Bulls eye lantern x3</p> <p style="margin-left: 20px">10oil</p> <p style="margin-left: 20px">Potion of healing </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">61GP</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>RACIAL TRAITS</strong></p> <p style="margin-left: 20px">Expert Forgery. You can duplicate other creatures'</p> <p style="margin-left: 20px">handwriting and craftwork. You have advantage on all checks made to produce forgeries or duplicates of existing</p> <p style="margin-left: 20px">objects.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Mimicry. You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your </p> <p style="margin-left: 20px">Charisma (Deception)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Cantrips</strong></p> <p style="margin-left: 20px"><strong></strong>Eldritch Blast</p> <p style="margin-left: 20px">Mage Hand</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Pact Magic 1slot lvl 1 Save DC12</strong></p> <p style="margin-left: 20px"><strong></strong>SleepHex</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>CLASS FEATURES</strong></p> <p style="margin-left: 20px"><strong></strong>Fey Presence</p> <p style="margin-left: 20px">Starting at 1st level, your patron bestows upon you the ability to project the beguiling and fearsome presence of the fey. As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn. Once you use this feature, you can’t use it again until you finish a short or long rest.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Feats</strong></p> <p style="margin-left: 20px">Lucky</p> <p style="margin-left: 20px">Linguist</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>BACKGROUND</strong></p> <p style="margin-left: 20px">Urchin</p> <p style="margin-left: 20px">Feature</p> <p style="margin-left: 20px">City Secrets</p> <p style="margin-left: 20px">You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can</p> <p style="margin-left: 20px"><strong>Trait:</strong> Does all thinking through proxy of Barnabus</p> <p style="margin-left: 20px"><strong>Ideal:</strong>Happyiness all people and mice should have just what they want and get it anyway they can</p> <p style="margin-left: 20px"><strong>Bond:</strong>Will do anything to Leap from the highest mountain and never, ever touching the floor again</p> <p style="margin-left: 20px"><strong>Flaw:</strong> Suffers from Kleptomania</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Personal Info</p> <p style="margin-left: 20px"><strong>Age:</strong>14</p> <p style="margin-left: 20px"><strong>Skin:</strong>Black</p> <p style="margin-left: 20px"><strong>Hair:</strong>Feathers</p> <p style="margin-left: 20px"><strong>Eyes:</strong>Red</p> <p style="margin-left: 20px"><strong>Height:</strong>4ft 8</p> <p style="margin-left: 20px"><strong>Weight:</strong>84lbs</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Bio</strong></p> <p style="margin-left: 20px">Born into a smalltime criminal gang of Kenku running a minor business of forging documents, right until they got busted only a child Mim ran when the guards ransacked the "office" been living on the street ever since. His pet Mouse(Barnabus the XXIVVIX) helped him out teaching him to steal and the ways of the street(Mim is convinced he can speak mouse and will happily translate anything he says in the most pompous noble accent ever, The only time he will actually use real words)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Barrnabus has an issue hes a real klepto and gets Mim to steal all sorts of things for him. In particular cheese combine this with the fact that Mim loves to play pranks, Mim seems to constantly be on the run from the town guard or some cheese vendor.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Mim turned up at the academy well he really liked the way the gate sounded and was simply stood outside imitating it when he got yanked inside by some brute of an orc, hes not entierly sure whats going on but he gets given lots of paper in different hand writing and hearing lots and lots of new voices so Mim stayed</p> <p style="margin-left: 20px"></p></blockquote><p></p>
[QUOTE="Azurewraith, post: 7015051, member: 6798581"] [INDENT] [B]Mim[/B] [B]Race:[/B] Kenku [B]Class:[/B] N/a [B]Alignment:[/B] ?? [B]Background:[/B]Urchin [B]Ability Scores:[/B] -STR: 8(-1) -DEX: 16(+3) -CON: 14(+2) -INT: 12(+1) -WIS:11(+1) -CHA: 14(+2) [B]AC:[/B] 14 [B]Init. Bonus:[/B] +3 [B]Speed:[/B] 30ft. [B]HP:[/B] 10 [B]Hit Dice:1d8[/B] [B]Prof. Bonus:[/B] 1 [B]LANGUAGES/PROFICIENCIES[/B] [B]Languages:[/B] Common,Auran,Draconic,Sylvan,Elvish [B]Armor:[/B] Light [B]Weapons:[/B] Simple [B]Tools:[/B] Thieves, Disguise kit [B] Saving Throws: Str [/B]-1[B] Dex [/B]+[B]3 Con [/B]+[B]2 Int [/B]+1[B] Wis [/B]+[B]3(p) Cha [/B]+[B]4(p) Skills Acrobatics (Dex)[/B] +5(P) [B]Animal Handling (Wis)[/B] 0 [B]Arcana (Int) +1[/B] [B]Athletics (Str)[/B] -1 [B]Deception (Cha)[/B] +4(p) [B]History (Int)[/B] +[B]1[/B] [B]Insight (Wis)[/B] +[B]0[/B] [B]Intimidation (Cha)[/B] +2 [B]Investigation (Int)[/B] +1 [B]Medicine (Wis)[/B] +0 [B]Nature (Int)[/B] +3[B](P) Perception (Wis)[/B] [B]0[/B] [B]Performance (Cha)[/B] +2 [B]Persuasion (Cha)[/B] [B]+2[/B] [B]Religion (Int)[/B] +1 [B]Sleight of Hand (Dex)(P)[/B]+5 [B]Stealth (Dex)[/B]+[B]5(P)[/B] [B]Survival (Wis)[/B]+0 [B]Combat[/B] Dagger +5 1d4+2 P 20/60 Hand crossbow +3 P 30/120 Bolts 19 Eldritch Blast +4 1d10 Force 120ft [B]INVENTORY[/B] Small Knife Map of city Barnabus(pet mouse) Quill(token to remember parents) Set of Common cloths Belt pouch The deed to a parcel of land in a realm unknown(trinket) Common Clothes Backpack Ornate folding hand crossbow Ornate Dagger Ring of Feather fall Arcane Focus Leather Armour 4xDaggers Silk rope Healers kit Thieves tools Bulls eye lantern x3 10oil Potion of healing 61GP [B]RACIAL TRAITS[/B] Expert Forgery. You can duplicate other creatures' handwriting and craftwork. You have advantage on all checks made to produce forgeries or duplicates of existing objects. Mimicry. You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) [B]Cantrips [/B]Eldritch Blast Mage Hand [B]Pact Magic 1slot lvl 1 Save DC12 [/B]SleepHex [B]CLASS FEATURES [/B]Fey Presence Starting at 1st level, your patron bestows upon you the ability to project the beguiling and fearsome presence of the fey. As an action, you can cause each creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all charmed or frightened by you (your choice) until the end of your next turn. Once you use this feature, you can’t use it again until you finish a short or long rest. [B]Feats[/b] Lucky Linguist [B]BACKGROUND[/B] Urchin Feature City Secrets You know the secret patterns and flow to cities and can find passages through the urban sprawl that others would miss. When you are not in combat, you (and companions you lead) can [B]Trait:[/B] Does all thinking through proxy of Barnabus [B]Ideal:[/B]Happyiness all people and mice should have just what they want and get it anyway they can [B]Bond:[/B]Will do anything to Leap from the highest mountain and never, ever touching the floor again [B]Flaw:[/B] Suffers from Kleptomania Personal Info [B]Age:[/B]14 [B]Skin:[/B]Black [B]Hair:[/B]Feathers [B]Eyes:[/B]Red [B]Height:[/B]4ft 8 [B]Weight:[/B]84lbs [B]Bio[/B] Born into a smalltime criminal gang of Kenku running a minor business of forging documents, right until they got busted only a child Mim ran when the guards ransacked the "office" been living on the street ever since. His pet Mouse(Barnabus the XXIVVIX) helped him out teaching him to steal and the ways of the street(Mim is convinced he can speak mouse and will happily translate anything he says in the most pompous noble accent ever, The only time he will actually use real words) Barrnabus has an issue hes a real klepto and gets Mim to steal all sorts of things for him. In particular cheese combine this with the fact that Mim loves to play pranks, Mim seems to constantly be on the run from the town guard or some cheese vendor. Mim turned up at the academy well he really liked the way the gate sounded and was simply stood outside imitating it when he got yanked inside by some brute of an orc, hes not entierly sure whats going on but he gets given lots of paper in different hand writing and hearing lots and lots of new voices so Mim stayed [/INDENT] [/QUOTE]
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