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5e has everything it needs for Dark Sun
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<blockquote data-quote="grimslade" data-source="post: 8286726" data-attributes="member: 6061"><p>There are two arguments going on here. One is what Dark Sun needs to be a complete setting and the other is 5Es very conservative creation of new systems/ classes to expand the breadth of the 5E rule set. </p><p>I am going to dodge the first point for a bit and address the conservative rule system expansion. Neochameleon and others have been asking what does a psionics class bring to D&D? What is the point of a new system? In my case, I want an innate caster who has intricate control of the magic they can produce. I want a telepath who doesn't need to learn 6 different formulae of varying spell levels, when they are strong enough they can mimic Dominate Monster or create new effects that aren't codified as a 'spell'. I want a telekineticist who can manipulate enemies and objects at least, as well as a warlock, can with eldritch blast invocations. The sorcerer is a failure of a spontaneous innate caster, it is a limited wizard with extra steps. Put out a magic system that is flexible and does not use the Vancian system we have suffered for almost 50 years. The D&D Next exploration of rules promised a lot but has calcified other than in MtG setting books.</p><p>I am going to defer on the question of what does a Dark Sun setting book need. I know what I would need to run a Dark Sun campaign, but what WotC would feel comfortable releasing may be divergent from my predilections. No doubt they will address environmental hazards and charts for non-metal equipment and breakage rules. I hope they will have a defiling system with the real temptation to use it. Preserving is baseline arcane from the PHB. Wild psionic talents would need to be addressed, Theros and Ravenloft have similar subsystems. In my Dark Sun there needs to be a psionic class. I don't know that there is the will within WotC to actually expand the ruleset for 5E. So I would assume a selection of subclasses with the anemic psi-dice system to push it out the door.</p></blockquote><p></p>
[QUOTE="grimslade, post: 8286726, member: 6061"] There are two arguments going on here. One is what Dark Sun needs to be a complete setting and the other is 5Es very conservative creation of new systems/ classes to expand the breadth of the 5E rule set. I am going to dodge the first point for a bit and address the conservative rule system expansion. Neochameleon and others have been asking what does a psionics class bring to D&D? What is the point of a new system? In my case, I want an innate caster who has intricate control of the magic they can produce. I want a telepath who doesn't need to learn 6 different formulae of varying spell levels, when they are strong enough they can mimic Dominate Monster or create new effects that aren't codified as a 'spell'. I want a telekineticist who can manipulate enemies and objects at least, as well as a warlock, can with eldritch blast invocations. The sorcerer is a failure of a spontaneous innate caster, it is a limited wizard with extra steps. Put out a magic system that is flexible and does not use the Vancian system we have suffered for almost 50 years. The D&D Next exploration of rules promised a lot but has calcified other than in MtG setting books. I am going to defer on the question of what does a Dark Sun setting book need. I know what I would need to run a Dark Sun campaign, but what WotC would feel comfortable releasing may be divergent from my predilections. No doubt they will address environmental hazards and charts for non-metal equipment and breakage rules. I hope they will have a defiling system with the real temptation to use it. Preserving is baseline arcane from the PHB. Wild psionic talents would need to be addressed, Theros and Ravenloft have similar subsystems. In my Dark Sun there needs to be a psionic class. I don't know that there is the will within WotC to actually expand the ruleset for 5E. So I would assume a selection of subclasses with the anemic psi-dice system to push it out the door. [/QUOTE]
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