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<blockquote data-quote="Neonchameleon" data-source="post: 8286826" data-attributes="member: 87792"><p>First Thank You!</p><p></p><p>Second I'm going to argue with some of your points. First Vancian Casting has gone. 4e killed it then 5e took its clothes and built a dancehall over its grave. Even wizards effectively use spell slots now, making them closer to 3.X sorcerers in flexibility than to classic Vancian wizards. Spell points were a huge improvement in the 2e days but we're a far from perfect solution and 5e casting covers most of their advantages.</p><p></p><p>Third six months ago I'd have agreed with you about the sorcerer being a failure. But it's a failure for a simple reason. Not enough spells known for flexibility. One spell per level or two per spell level simply isn't enough if there are three pillars. But the Aberrant Mind from Tasha's doubles that (as does the Clockwork Soul) - and you can swap out all the tentacles for other divination or enchantment spells including from the warlock and wizard lists - and from sixth level you can go full spell point if you want without losing efficiency. You can also use sorcerer metamagic to alter your spells the way you seem to be requesting.</p><p></p><p>The aberrant mind therefore seems to do a pretty good job of covering the bases</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8286826, member: 87792"] First Thank You! Second I'm going to argue with some of your points. First Vancian Casting has gone. 4e killed it then 5e took its clothes and built a dancehall over its grave. Even wizards effectively use spell slots now, making them closer to 3.X sorcerers in flexibility than to classic Vancian wizards. Spell points were a huge improvement in the 2e days but we're a far from perfect solution and 5e casting covers most of their advantages. Third six months ago I'd have agreed with you about the sorcerer being a failure. But it's a failure for a simple reason. Not enough spells known for flexibility. One spell per level or two per spell level simply isn't enough if there are three pillars. But the Aberrant Mind from Tasha's doubles that (as does the Clockwork Soul) - and you can swap out all the tentacles for other divination or enchantment spells including from the warlock and wizard lists - and from sixth level you can go full spell point if you want without losing efficiency. You can also use sorcerer metamagic to alter your spells the way you seem to be requesting. The aberrant mind therefore seems to do a pretty good job of covering the bases [/QUOTE]
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