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5e has everything it needs for Dark Sun
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<blockquote data-quote="Steampunkette" data-source="post: 8286988" data-attributes="member: 6796468"><p>Oh, I definitely agree with Psions being important and I would love for them to be core. I just don't think they will be, even in 6e and 7e.</p><p></p><p>But I don't think WotC ever intended to abolish psionics from 5e. So long as Mind Flayers and Intellect Devourers and stuff are still a part of the Brand Identity, psionics will always be a part of D&D. I think it's a matter of most people thinking of Psionics as it's "Own thing" off to the side. </p><p></p><p>Though if we could've had Psionicists in the PHB instead of Rangers I'd have been like "Yup. Do that. Please."</p><p></p><p>From WotC's perspective, though... I think it's a matter of making sure Psionics are "Different Enough" from core spellcasting classes in their implementation that they come across as more than Sorcerers with mind powers. And when you're designing 12 classes for a book, 5 of which are full casters, 2 of which are half-casters, and one of which is a unique Short-Rest caster... You're gonna blow a hell of a lot of creative juice trying to get those 12 on paper.</p><p></p><p>Giving yourself time to look at how they wind up functioning, space to think up new ways to do old things, and a chance to let the flavor marinate in your mind...? It's pretty important.</p><p></p><p>For example: no matter how hard we petitioned [USER=1]@Morrus[/USER] I doubt he'd add a Psionicist to A5e for Launch, even if somehow everyone agreed on a specific format and style for the class at this point. Because that part of the book is practically already written. And even if it wasn't, that'd be a pretty massive undertaking for a crew that just got done doing 12 other full classes.</p><p></p><p>I wouldn't even expect to see something like that as a Stretch Goal on the Kickstarter...</p><p></p><p><span style="font-size: 9px">(But I could be pleasantly surprised, for certain >.>)</span></p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8286988, member: 6796468"] Oh, I definitely agree with Psions being important and I would love for them to be core. I just don't think they will be, even in 6e and 7e. But I don't think WotC ever intended to abolish psionics from 5e. So long as Mind Flayers and Intellect Devourers and stuff are still a part of the Brand Identity, psionics will always be a part of D&D. I think it's a matter of most people thinking of Psionics as it's "Own thing" off to the side. Though if we could've had Psionicists in the PHB instead of Rangers I'd have been like "Yup. Do that. Please." From WotC's perspective, though... I think it's a matter of making sure Psionics are "Different Enough" from core spellcasting classes in their implementation that they come across as more than Sorcerers with mind powers. And when you're designing 12 classes for a book, 5 of which are full casters, 2 of which are half-casters, and one of which is a unique Short-Rest caster... You're gonna blow a hell of a lot of creative juice trying to get those 12 on paper. Giving yourself time to look at how they wind up functioning, space to think up new ways to do old things, and a chance to let the flavor marinate in your mind...? It's pretty important. For example: no matter how hard we petitioned [USER=1]@Morrus[/USER] I doubt he'd add a Psionicist to A5e for Launch, even if somehow everyone agreed on a specific format and style for the class at this point. Because that part of the book is practically already written. And even if it wasn't, that'd be a pretty massive undertaking for a crew that just got done doing 12 other full classes. I wouldn't even expect to see something like that as a Stretch Goal on the Kickstarter... [SIZE=1](But I could be pleasantly surprised, for certain >.>)[/SIZE] [/QUOTE]
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