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<blockquote data-quote="Steampunkette" data-source="post: 8292082" data-attributes="member: 6796468"><p>I disagree that it is not an interpretation. The quotes you provided could support your position, I agree. But they don't automatically. Because the first one was "Unique".</p><p></p><p>If every single rock formation had a spirit there would be no quarries because those Powerful Beings would kill every level 0 commoner worker trying to tear up stone to build something for a Sorcerer King. If every single oasis had a Powerful Spirit protecting it there'd never be a group of Bandits holding an Oasis for themselves and killing anyone who approaches and selling off water at ridiculous prices because the Spirit would kill them for abusing it.</p><p></p><p>That's a 20 hit dice monster which requires a +3 weapon to hit and deals 4d8 damage per fist, twice, in 2e.</p><p></p><p>There are so many ways that the setting doesn't work if -every- rock formation has a fully fledged spirit as described in that book.</p><p></p><p>Ultimately it's a matter of what the designers intended by saying "Terrain Features" or "Geographical Features". It can be read that they meant literally every structure, or that they meant specific features. I think the most telling item that points to the second comes from Air based "Spirits of the Land"</p><p></p><p>If they intended for these spirits to inhabit -all- of Athas it wouldn't be Open Skies over certain stretches. It would be "Of the Open Skies" with no clausal component. </p><p></p><p>So yeah. I disagree, but I understand how you came to your conclusion and agree your interpretation may be correct.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 8292082, member: 6796468"] I disagree that it is not an interpretation. The quotes you provided could support your position, I agree. But they don't automatically. Because the first one was "Unique". If every single rock formation had a spirit there would be no quarries because those Powerful Beings would kill every level 0 commoner worker trying to tear up stone to build something for a Sorcerer King. If every single oasis had a Powerful Spirit protecting it there'd never be a group of Bandits holding an Oasis for themselves and killing anyone who approaches and selling off water at ridiculous prices because the Spirit would kill them for abusing it. That's a 20 hit dice monster which requires a +3 weapon to hit and deals 4d8 damage per fist, twice, in 2e. There are so many ways that the setting doesn't work if -every- rock formation has a fully fledged spirit as described in that book. Ultimately it's a matter of what the designers intended by saying "Terrain Features" or "Geographical Features". It can be read that they meant literally every structure, or that they meant specific features. I think the most telling item that points to the second comes from Air based "Spirits of the Land" If they intended for these spirits to inhabit -all- of Athas it wouldn't be Open Skies over certain stretches. It would be "Of the Open Skies" with no clausal component. So yeah. I disagree, but I understand how you came to your conclusion and agree your interpretation may be correct. [/QUOTE]
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