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5e has everything it needs for Dark Sun
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<blockquote data-quote="Rikka66" data-source="post: 8292179" data-attributes="member: 7019937"><p>I think they will have a list of Wild Talents you can pick from (with a table to roll on to give one randomly) with a feat that also gives one + other bonus, but they won't call it a feat given at first level so as to play a little (and I do mean little) bit nicer with tables that give out free feats at first level. And it matches up a nicer with supernatural gifts. </p><p></p><p></p><p>Planar travelers finding a way to Athas and very quickly becoming desperate to escape is something of a D&D trope. A fun one, though.</p><p></p><p>I don't think they need to be married to the Gray/Black/Hallow exactly as it was. The key details to me are:</p><p>1. Planar travel to other settings doesn't happen</p><p>2. Any planes you can reach are <em>worse</em> places to be than Athas, which is an achievement in itself.</p></blockquote><p></p>
[QUOTE="Rikka66, post: 8292179, member: 7019937"] I think they will have a list of Wild Talents you can pick from (with a table to roll on to give one randomly) with a feat that also gives one + other bonus, but they won't call it a feat given at first level so as to play a little (and I do mean little) bit nicer with tables that give out free feats at first level. And it matches up a nicer with supernatural gifts. Planar travelers finding a way to Athas and very quickly becoming desperate to escape is something of a D&D trope. A fun one, though. I don't think they need to be married to the Gray/Black/Hallow exactly as it was. The key details to me are: 1. Planar travel to other settings doesn't happen 2. Any planes you can reach are [I]worse[/I] places to be than Athas, which is an achievement in itself. [/QUOTE]
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5e has everything it needs for Dark Sun
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