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5e, Heal Thyself! Is Healing Too Weak in D&D?
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<blockquote data-quote="Lyxen" data-source="post: 8610313" data-attributes="member: 7032025"><p>My apologies, it was not my intention that my advice of tolerance for other styles of play would be construed as you being "intolerant".</p><p></p><p></p><p></p><p>I think we come from different eras, for an example of what we went through, have a look at <a href="https://www.enworld.org/threads/5e-heal-thyself-is-healing-too-weak-in-d-d.687650/post-8610121" target="_blank">this post</a>. There were very few choices at the time, and sometimes you ended up playing not what you wanted at all but what the group needed. And this without any of the details or choices available today, and no other supplement etc.</p><p></p><p>I guess it taught us (at least it taught me) that the game is more important than personal wishes. If you really want to play the game, technical details are secondary to having a role and playing with people.</p><p></p><p></p><p></p><p>I think on this, what I would do is drop my personal wishes and just appreciate the game being run for what it is. Coming with a sour face and reluctantly is for me the best way to ensure that not only you will not enjoy the game, but that you will make it not as good for other players and for the DM. This is a vicious circle.</p><p></p><p>On the contrary, when I was faced with situations where I wanted to play but with people that I did not know and whom I thought might have different aspirations about the game was come with double the enthusiasm, appreciating every other player and especially the DM for what they did. This is positive reinforcement, and showed my appreciation, and in turn allowed me to get positive reinforcement back. Do this, and you will have a greater chance to make friends and get continuing games. This is what I did in particular when I moved overseas and found groups to play with. It did not work each time, but it worked well enough for me.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8610313, member: 7032025"] My apologies, it was not my intention that my advice of tolerance for other styles of play would be construed as you being "intolerant". I think we come from different eras, for an example of what we went through, have a look at [URL='https://www.enworld.org/threads/5e-heal-thyself-is-healing-too-weak-in-d-d.687650/post-8610121']this post[/URL]. There were very few choices at the time, and sometimes you ended up playing not what you wanted at all but what the group needed. And this without any of the details or choices available today, and no other supplement etc. I guess it taught us (at least it taught me) that the game is more important than personal wishes. If you really want to play the game, technical details are secondary to having a role and playing with people. I think on this, what I would do is drop my personal wishes and just appreciate the game being run for what it is. Coming with a sour face and reluctantly is for me the best way to ensure that not only you will not enjoy the game, but that you will make it not as good for other players and for the DM. This is a vicious circle. On the contrary, when I was faced with situations where I wanted to play but with people that I did not know and whom I thought might have different aspirations about the game was come with double the enthusiasm, appreciating every other player and especially the DM for what they did. This is positive reinforcement, and showed my appreciation, and in turn allowed me to get positive reinforcement back. Do this, and you will have a greater chance to make friends and get continuing games. This is what I did in particular when I moved overseas and found groups to play with. It did not work each time, but it worked well enough for me. [/QUOTE]
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5e, Heal Thyself! Is Healing Too Weak in D&D?
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