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5e, Heal Thyself! Is Healing Too Weak in D&D?
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<blockquote data-quote="MoonSong" data-source="post: 8617696" data-attributes="member: 6689464"><p>4e was the start of several things that are wrong in 5e (healing to full overnight, healing as a secondary action, ranged healing, widespread selfhealing among the party) And Pacifist Healer wasn't really pacifist (it was only restricted to not hurt bloodied creatures) and not much of a healer (it's role in battle was more of a controller with healing as a side effect) Regardless, having your healing ability tied to your killing ability was/is hard to swallow. 4e changed the dynamics from the "buff, heal, stay out of the way" of older editions and replaced them with "attack, attack, attack, don't give up your attack or the rest of the party will get angry that you aren't contributing enough".</p><p></p><p>Now, Lazylord, uff I really dig them to this day. Lazylord dynamics made up for the loss in fun. And well, I once played a heavily multiclassed paladin as a leader and it was quite fun too. The build did include pacifist healer though (and I didn't have any way to trigger it). And she died because she couldn't do a crucial athletics check... Fun times.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 8617696, member: 6689464"] 4e was the start of several things that are wrong in 5e (healing to full overnight, healing as a secondary action, ranged healing, widespread selfhealing among the party) And Pacifist Healer wasn't really pacifist (it was only restricted to not hurt bloodied creatures) and not much of a healer (it's role in battle was more of a controller with healing as a side effect) Regardless, having your healing ability tied to your killing ability was/is hard to swallow. 4e changed the dynamics from the "buff, heal, stay out of the way" of older editions and replaced them with "attack, attack, attack, don't give up your attack or the rest of the party will get angry that you aren't contributing enough". Now, Lazylord, uff I really dig them to this day. Lazylord dynamics made up for the loss in fun. And well, I once played a heavily multiclassed paladin as a leader and it was quite fun too. The build did include pacifist healer though (and I didn't have any way to trigger it). And she died because she couldn't do a crucial athletics check... Fun times. [/QUOTE]
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5e, Heal Thyself! Is Healing Too Weak in D&D?
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