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General Tabletop Discussion
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5e, Heal Thyself! Is Healing Too Weak in D&D?
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<blockquote data-quote="James Gasik" data-source="post: 8619517" data-attributes="member: 6877472"><p>I'm not sure exactly how an aura of hunger that does damage to adjacent enemies that doesn't specifically explain how it works is a horrible immersion breaking thing. I could think of a few explanations-</p><p></p><p>*The zombies are animated by a possessing spirit of hunger, akin to a wendigo, and spectral claws appear that rend anyone nearby, ignoring armor.</p><p></p><p>*or alternately, the spectral claws drain life force, akin to the negative energy attacks of old. 5e has enemies that can lower your maximum hit point totals, so this sort of thing is alive and well.</p><p></p><p>*just being near one of these creatures, rather than damage you, suppresses your life force, and it's literally the opposite of an effect that grants temporary hit points.</p><p></p><p>*the creatures are animated by a curse that causes life energy to seep out of those near them, and if you die, you will join their number.</p><p></p><p>I mean, zombies are animated by magic, and if I had a spell that said "enemies adjacent to me lose 5 hit points a turn" would anyone question it's existence?</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8619517, member: 6877472"] I'm not sure exactly how an aura of hunger that does damage to adjacent enemies that doesn't specifically explain how it works is a horrible immersion breaking thing. I could think of a few explanations- *The zombies are animated by a possessing spirit of hunger, akin to a wendigo, and spectral claws appear that rend anyone nearby, ignoring armor. *or alternately, the spectral claws drain life force, akin to the negative energy attacks of old. 5e has enemies that can lower your maximum hit point totals, so this sort of thing is alive and well. *just being near one of these creatures, rather than damage you, suppresses your life force, and it's literally the opposite of an effect that grants temporary hit points. *the creatures are animated by a curse that causes life energy to seep out of those near them, and if you die, you will join their number. I mean, zombies are animated by magic, and if I had a spell that said "enemies adjacent to me lose 5 hit points a turn" would anyone question it's existence? [/QUOTE]
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5e, Heal Thyself! Is Healing Too Weak in D&D?
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