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5e Hobgoblin stat block
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<blockquote data-quote="Ruin Explorer" data-source="post: 6322933" data-attributes="member: 18"><p>This ability has nothing to do with and does not particularly benefit from "fighting in formation". Read the rules. Hobbies gain the benefit whenever ANY ALLY is ADJACENT to their TARGET.</p><p></p><p>Think about that. It works best OUT of formation. That's part of my problem with it.</p><p></p><p>Change it to work only when the Hobgoblin is adjacent to ANOTHER HOBGOBLIN, and then it becomes more predictable and easier to prevent. Right now this works better with the Hobbies surrounding people and/or skirmishing than being in a traditional Hobgoblin formation.</p><p></p><p></p><p></p><p>It's not formation tactics. I've explained why above. You keep claiming things which aren't true, dude. First you claim I said something I didn't, and then provide quotes to prove I didn't say that (!!!). Please stop asserting I'm using unqualified terms like "impossible". I'm not. I'm using qualifiers for a reason... If I meant "impossible", I wouldn't use a qualifier.</p><p></p><p>It's bad design, imo, because of the combination of factors.</p><p></p><p>1) It's damage is so high that it makes the Hobbie virtually equivalent to an Ogre. That's kinda nuts.</p><p></p><p>2) It works with any ally, including ones completely untrained with cooperating with Hobbies, and even non-sentients.</p><p></p><p>3) It works at range, with no restrictions (that seems kind of bonkers).</p><p></p><p>4) The name does not reflect the function, given that it doesn't involved Advantage in any way.</p><p></p><p>5) I personally do not believe it's something that players will easily understand or pick up, particularly because it doesn't actually involve formation fighting and doesn't actually require multiple hobgoblins to be involved.</p><p></p><p>6) It's (imo) too powerful to not require a Reaction or something on the part of the other ally involved (it adds more damage than they'd likely inflict on an OA, if the OA even hit, for goodness sake!).</p><p></p><p>I'm not going to get into your whole "You're not allowed to say that!" deal, because I am allowed to say this. You're welcome to disagree with my reasoning, but I'm not sure how much you do, beyond that you think it's "obvious" (which, given you incorrectly think it involves "formation fighting", I find a little hard to take!).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6322933, member: 18"] This ability has nothing to do with and does not particularly benefit from "fighting in formation". Read the rules. Hobbies gain the benefit whenever ANY ALLY is ADJACENT to their TARGET. Think about that. It works best OUT of formation. That's part of my problem with it. Change it to work only when the Hobgoblin is adjacent to ANOTHER HOBGOBLIN, and then it becomes more predictable and easier to prevent. Right now this works better with the Hobbies surrounding people and/or skirmishing than being in a traditional Hobgoblin formation. It's not formation tactics. I've explained why above. You keep claiming things which aren't true, dude. First you claim I said something I didn't, and then provide quotes to prove I didn't say that (!!!). Please stop asserting I'm using unqualified terms like "impossible". I'm not. I'm using qualifiers for a reason... If I meant "impossible", I wouldn't use a qualifier. It's bad design, imo, because of the combination of factors. 1) It's damage is so high that it makes the Hobbie virtually equivalent to an Ogre. That's kinda nuts. 2) It works with any ally, including ones completely untrained with cooperating with Hobbies, and even non-sentients. 3) It works at range, with no restrictions (that seems kind of bonkers). 4) The name does not reflect the function, given that it doesn't involved Advantage in any way. 5) I personally do not believe it's something that players will easily understand or pick up, particularly because it doesn't actually involve formation fighting and doesn't actually require multiple hobgoblins to be involved. 6) It's (imo) too powerful to not require a Reaction or something on the part of the other ally involved (it adds more damage than they'd likely inflict on an OA, if the OA even hit, for goodness sake!). I'm not going to get into your whole "You're not allowed to say that!" deal, because I am allowed to say this. You're welcome to disagree with my reasoning, but I'm not sure how much you do, beyond that you think it's "obvious" (which, given you incorrectly think it involves "formation fighting", I find a little hard to take!). [/QUOTE]
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