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5e Hobgoblin stat block
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<blockquote data-quote="Libramarian" data-source="post: 6323375" data-attributes="member: 6688858"><p>I wish you were right, but [MENTION=64497]Ruzak[/MENTION] pointed out above that they felt a need to specify that the ally of the hobgoblin can't be incapacitated, which is an even more common sense restriction than that the enemy of the hobgoblin would need to be aware of the hobgoblin's ally.</p><p></p><p>It doesn't make sense to me that they wouldn't trust the DM to infer that the ally of the hobgoblin would need to be conscious, but at the same time trust the DM to infer that the ally must actually be distracting the enemy of the hobgoblin in some way. This actually says to me that they do want this ability to be activated even if the enemy is unaware of the ally (I'll believe anything after 4e).</p><p></p><p>I think they gave some lip service to the idea of using more natural language and less jargon during the playtest process but they're not really there yet. They still want to write rules like they're coding a videogame, hiding their intent with the rule in its logical implications rather than just saying it.</p><p></p><p>I would prefer if the ability were written like this:</p><p><em><strong>Martial Advantage</strong></em>. Hobgoblins are more dangerous in groups. They take advantage when their enemy must split their attention between multiple foes. They deal an extra 7 (2d6) damage when attacking a creature in melee range of another hobgoblin, or ally of the hobgoblins.</p></blockquote><p></p>
[QUOTE="Libramarian, post: 6323375, member: 6688858"] I wish you were right, but [MENTION=64497]Ruzak[/MENTION] pointed out above that they felt a need to specify that the ally of the hobgoblin can't be incapacitated, which is an even more common sense restriction than that the enemy of the hobgoblin would need to be aware of the hobgoblin's ally. It doesn't make sense to me that they wouldn't trust the DM to infer that the ally of the hobgoblin would need to be conscious, but at the same time trust the DM to infer that the ally must actually be distracting the enemy of the hobgoblin in some way. This actually says to me that they do want this ability to be activated even if the enemy is unaware of the ally (I'll believe anything after 4e). I think they gave some lip service to the idea of using more natural language and less jargon during the playtest process but they're not really there yet. They still want to write rules like they're coding a videogame, hiding their intent with the rule in its logical implications rather than just saying it. I would prefer if the ability were written like this: [I][B]Martial Advantage[/B][/I]. Hobgoblins are more dangerous in groups. They take advantage when their enemy must split their attention between multiple foes. They deal an extra 7 (2d6) damage when attacking a creature in melee range of another hobgoblin, or ally of the hobgoblins. [/QUOTE]
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5e Hobgoblin stat block
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