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General Tabletop Discussion
*Dungeons & Dragons
5e homebrew races- Goblin, Hobgoblin, Lizardfolk, Bullywug, and Yuan-Ti
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<blockquote data-quote="Jediking" data-source="post: 6849360" data-attributes="member: 6803126"><p>[h=1]<span style="color: #000000"><span style="font-family: 'Times New Roman'">Bullywug Traits</span></span>[/h]<span style="color: #000000"><span style="font-family: 'Times New Roman'">Your Bullywug character share certain characteristics in common with all other Bullywugs.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Ability Score Increase.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Your Wisdom score increases by 2.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Age.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Bullywugs begin to evolve into their adult form after 8 years. Those that survive past their tadpole stage usually live up to 60 years old, but some Bufonid have been rumoured to live much longer.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Alignment.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Bullywugs have a strong sense of possession which makes them tend towards a lawful alignment. The influence of their elders or other nearby tribes will push them towards good or evil.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Size.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Bullywugs usually stand between 4 ½ and 5 ½ feet tall. Grenouille weigh between 100-130 lbs, while Bufonid are heavier, weighing up to 200 lbs. Your size is Medium.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Speed.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Your base walking speed is 30 feet.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Amphibious.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> You have a swimming speed of 30 ft. You can breathe both air and water.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Swamp Camouflage. </span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">You have advantage on Dexterity (Stealth) checks made in swampy terrain.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Standing Jump. </span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Your long jump is up to 20 feet and your high jump is up to 10 ft, with or without a running start.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Speak with Frogs. </span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">You can communicate simple concepts to frogs and toads when you speak Bullywug.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"><strong>Languages</strong>.</span></span><span style="color: #000000"><span style="font-family: 'Times New Roman'"> You can speak, read, and write Common and Bullywug.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"></span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Subrace.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Two main subraces of Bullywug populate the worlds of D&D: Grenouille and Bufonid. Choose one of these subraces.</span></span></p><p>[h=2]<span style="color: #000000"><span style="font-family: 'Times New Roman'">Grenouille</span></span>[/h]<span style="color: #000000"><span style="font-family: 'Times New Roman'">Also called Froghoppers, they are usually smaller and thinner with longer legs than other Bullywug. Their skin is often slippery, which helps them avoid the larger threats who may try to carry them of in the swamps. Grenouille are attracted to outsiders and new objects, and have brought many new materials back to trade with.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Ability Score Increase.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Your Dexterity score increases by 1.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Slick Skin. </span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Your skin is moist and smooth. You have advantage to resist attempts made to grapple or restrain you.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Hopalong. </span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">You are proficient with the Acrobatics skill.</span></span></p><p>[h=2]<span style="color: #000000"><span style="font-family: 'Times New Roman'">Bufonid</span></span>[/h]<span style="color: #000000"><span style="font-family: 'Times New Roman'">Bufonid, or Croakers, are often leathery and stout. They can grow to immense size, and their bulk can often deceive others into thinking they are slow and immobile. Bufonid have large cheeks which secrete poison, and they can spit at creatures who try and provoke them. Tribes of Bufonid work together to hunt and defend against dangerous prey by restraining creatures and staying out of range of danger.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Ability Score Increase.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> Your Constitution score increases by 1.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Toxic Gland.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> You have a reserve of toxin in your cheeks. When you are hit with a melee attack, you can use your reaction to deal 1d8 poison damage to the attacking creature. You cannot use this feature again until after you have finished a short rest.</span></span></p><p><strong><span style="color: #000000"><span style="font-family: 'Times New Roman'">Bufonid Weapon Training.</span></span></strong><span style="color: #000000"><span style="font-family: 'Times New Roman'"> You are proficient with the spear, trident, pike, and net.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"></span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">-I think this is the sketchiest race. Mostly new stuff that is hard to balance, so I played safe and now it looks a bit weak.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">-There's a bunch of ribbon stuff (Speak with Frogs, Standing Jump, Swim Speed), but hopefully combined with Swamp Camouflage it is enough. Maybe a tool (poisoner's kit/brewer's/herbalism) could help.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">-I should probably give Grenouille the Nimbleness trait, or something to do with their jump.</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">-Toxic Gland is the biggest question. It might be too powerful early and doesn't scale. Maybe just give the poison spray cantrip?</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'">-I really wanted to do something with croaking/ribbiting but couldn't think of something to do besides something with Deafness. Any ideas?</span></span></p><p><span style="color: #000000"><span style="font-family: 'Times New Roman'"></span></span></p></blockquote><p></p>
[QUOTE="Jediking, post: 6849360, member: 6803126"] [h=1][COLOR=#000000][FONT=Times New Roman]Bullywug Traits[/FONT][/COLOR][/h][COLOR=#000000][FONT=Times New Roman]Your Bullywug character share certain characteristics in common with all other Bullywugs.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Ability Score Increase.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Your Wisdom score increases by 2.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Age.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Bullywugs begin to evolve into their adult form after 8 years. Those that survive past their tadpole stage usually live up to 60 years old, but some Bufonid have been rumoured to live much longer.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Alignment.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Bullywugs have a strong sense of possession which makes them tend towards a lawful alignment. The influence of their elders or other nearby tribes will push them towards good or evil.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Size.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Bullywugs usually stand between 4 ½ and 5 ½ feet tall. Grenouille weigh between 100-130 lbs, while Bufonid are heavier, weighing up to 200 lbs. Your size is Medium.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Speed.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Your base walking speed is 30 feet.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Amphibious.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] You have a swimming speed of 30 ft. You can breathe both air and water.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Swamp Camouflage. [/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman]You have advantage on Dexterity (Stealth) checks made in swampy terrain.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Standing Jump. [/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman]Your long jump is up to 20 feet and your high jump is up to 10 ft, with or without a running start.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Speak with Frogs. [/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman]You can communicate simple concepts to frogs and toads when you speak Bullywug.[/FONT][/COLOR] [COLOR=#000000][FONT=Times New Roman][B]Languages[/B].[/FONT][/COLOR][COLOR=#000000][FONT=Times New Roman] You can speak, read, and write Common and Bullywug. [/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Subrace.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Two main subraces of Bullywug populate the worlds of D&D: Grenouille and Bufonid. Choose one of these subraces.[/FONT][/COLOR] [h=2][COLOR=#000000][FONT=Times New Roman]Grenouille[/FONT][/COLOR][/h][COLOR=#000000][FONT=Times New Roman]Also called Froghoppers, they are usually smaller and thinner with longer legs than other Bullywug. Their skin is often slippery, which helps them avoid the larger threats who may try to carry them of in the swamps. Grenouille are attracted to outsiders and new objects, and have brought many new materials back to trade with.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Ability Score Increase.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Your Dexterity score increases by 1.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Slick Skin. [/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman]Your skin is moist and smooth. You have advantage to resist attempts made to grapple or restrain you.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Hopalong. [/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman]You are proficient with the Acrobatics skill.[/FONT][/COLOR] [h=2][COLOR=#000000][FONT=Times New Roman]Bufonid[/FONT][/COLOR][/h][COLOR=#000000][FONT=Times New Roman]Bufonid, or Croakers, are often leathery and stout. They can grow to immense size, and their bulk can often deceive others into thinking they are slow and immobile. Bufonid have large cheeks which secrete poison, and they can spit at creatures who try and provoke them. Tribes of Bufonid work together to hunt and defend against dangerous prey by restraining creatures and staying out of range of danger.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Ability Score Increase.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] Your Constitution score increases by 1.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Toxic Gland.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] You have a reserve of toxin in your cheeks. When you are hit with a melee attack, you can use your reaction to deal 1d8 poison damage to the attacking creature. You cannot use this feature again until after you have finished a short rest.[/FONT][/COLOR] [B][COLOR=#000000][FONT=Times New Roman]Bufonid Weapon Training.[/FONT][/COLOR][/B][COLOR=#000000][FONT=Times New Roman] You are proficient with the spear, trident, pike, and net. -I think this is the sketchiest race. Mostly new stuff that is hard to balance, so I played safe and now it looks a bit weak. -There's a bunch of ribbon stuff (Speak with Frogs, Standing Jump, Swim Speed), but hopefully combined with Swamp Camouflage it is enough. Maybe a tool (poisoner's kit/brewer's/herbalism) could help. -I should probably give Grenouille the Nimbleness trait, or something to do with their jump. -Toxic Gland is the biggest question. It might be too powerful early and doesn't scale. Maybe just give the poison spray cantrip? -I really wanted to do something with croaking/ribbiting but couldn't think of something to do besides something with Deafness. Any ideas? [/FONT][/COLOR] [/QUOTE]
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