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5E - How would you structure it?
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<blockquote data-quote="TikkchikFenTikktikk" data-source="post: 5392961" data-attributes="member: 67494"><p>Essentials is close to getting it right.</p><p></p><p>A new DM Kit box comes out every year in early summer:</p><ul> <li data-xf-list-type="ul">New RC with all rules updates and editing fixes from the past year applied, </li> <li data-xf-list-type="ul">New POL adventure with new rare and wondrous magic items, </li> <li data-xf-list-type="ul">Poster maps for the adventure,</li> <li data-xf-list-type="ul">DM aid (think the DM rewards from Essentials: generic tokens, ongoing damage cards, condition cards, an updated DM screen if called for, dungeon tiles, etc.)</li> <li data-xf-list-type="ul">$20-$25</li> </ul><p></p><p>A new setting box comes out every year in the fall:</p><ul> <li data-xf-list-type="ul">Campaign/DM book with monsters.</li> <li data-xf-list-type="ul">Adventure</li> <li data-xf-list-type="ul">Tokens for new monsters</li> <li data-xf-list-type="ul">Poster maps and/or dungeon tiles</li> <li data-xf-list-type="ul">$40</li> </ul><p></p><p>The Heroes books should come in a box. The should come out two or three times a year, one released same day/date and theme as the setting box. </p><p>The box should contain:</p><ul> <li data-xf-list-type="ul">Hot... book with new race/class rules </li> <li data-xf-list-type="ul">Player's guide/mini-RC for the new setting for fall release</li> <li data-xf-list-type="ul">Mini-RC and player aid (d20 with that box's icon on the 20, condition markers, character folios, etc.) for other releases</li> <li data-xf-list-type="ul">Tokens with a male and female version of each all races combined with each class that comes in the book (excluding certain race/class/gender combos sucks; my daughter loves her female Dwarf Wizard from the red box), </li> <li data-xf-list-type="ul">Choose–your-own-adventure in the style of the red box that uses the new races and classes to properly introduce their flavor (PHB3 could really have used this; shard people and plant people?), and </li> <li data-xf-list-type="ul">Power cards (the thin, red-box style ones)</li> <li data-xf-list-type="ul">$20-$25</li> </ul><p></p><p>Setting add-on mini boxes come out a couple times a year:</p><ul> <li data-xf-list-type="ul">Slim campaign guide/rules update/monster book formatted like red box DM book, </li> <li data-xf-list-type="ul">New adventure,</li> <li data-xf-list-type="ul">New poster map and/or dungeon tiles for adventure, and</li> <li data-xf-list-type="ul">Tokens for new monsters</li> <li data-xf-list-type="ul">$20-$25</li> </ul><p></p><p></p><p>June (early): New DM Kit</p><p>July: no releases</p><p>August (mid-late): Premium Release (DM-focused, like the Orcus fig or Beholder set)</p><p>September: New Setting Box, New Setting-Themed Player Box</p><p>October: Setting Update</p><p>November: Premium Release (Player-focused, non-random PC minis in particular, eventually filling in every race/class/gender hole)</p><p>December (early): New Player Box</p><p>January: no releases</p><p>February: no releases</p><p>March (early): New Player Box</p><p>April: Setting Update</p><p>May: Starter Game update and Special Product (Three-Dragon Ante, Inn-Fighting, Premium Dice w/ game that uses all six dice, etc.)</p><p></p><p>If that release schedule looks familiar, it's because it is based off the release schedule for Magic: the Gathering products that has been so successful over the past 2-3 years. The guys on the Magic side of WotC are really excelling and D&D could really stand to take some lessons, IMHO.</p><p></p><p>A final relatively minor note: The graphic design of Essentials's boxes is almost great. Unfortunately the logo colors and art are too aggressive. I think tweaking them to be more appealing to women would help expand the market. In my experience, women **love** D&D once they start playing, but it's hard to get them into the first game. Maybe get someone from P&G to help keep the identity while being more gender-neutral.</p></blockquote><p></p>
[QUOTE="TikkchikFenTikktikk, post: 5392961, member: 67494"] Essentials is close to getting it right. A new DM Kit box comes out every year in early summer: [LIST] [*]New RC with all rules updates and editing fixes from the past year applied, [*]New POL adventure with new rare and wondrous magic items, [*]Poster maps for the adventure, [*]DM aid (think the DM rewards from Essentials: generic tokens, ongoing damage cards, condition cards, an updated DM screen if called for, dungeon tiles, etc.) [*]$20-$25 [/LIST] A new setting box comes out every year in the fall: [LIST] [*]Campaign/DM book with monsters. [*]Adventure [*]Tokens for new monsters [*]Poster maps and/or dungeon tiles [*]$40 [/LIST] The Heroes books should come in a box. The should come out two or three times a year, one released same day/date and theme as the setting box. The box should contain: [LIST] [*]Hot... book with new race/class rules [*]Player's guide/mini-RC for the new setting for fall release [*]Mini-RC and player aid (d20 with that box's icon on the 20, condition markers, character folios, etc.) for other releases [*]Tokens with a male and female version of each all races combined with each class that comes in the book (excluding certain race/class/gender combos sucks; my daughter loves her female Dwarf Wizard from the red box), [*]Choose–your-own-adventure in the style of the red box that uses the new races and classes to properly introduce their flavor (PHB3 could really have used this; shard people and plant people?), and [*]Power cards (the thin, red-box style ones) [*]$20-$25 [/LIST] Setting add-on mini boxes come out a couple times a year: [LIST] [*]Slim campaign guide/rules update/monster book formatted like red box DM book, [*]New adventure, [*]New poster map and/or dungeon tiles for adventure, and [*]Tokens for new monsters [*]$20-$25 [/LIST] June (early): New DM Kit July: no releases August (mid-late): Premium Release (DM-focused, like the Orcus fig or Beholder set) September: New Setting Box, New Setting-Themed Player Box October: Setting Update November: Premium Release (Player-focused, non-random PC minis in particular, eventually filling in every race/class/gender hole) December (early): New Player Box January: no releases February: no releases March (early): New Player Box April: Setting Update May: Starter Game update and Special Product (Three-Dragon Ante, Inn-Fighting, Premium Dice w/ game that uses all six dice, etc.) If that release schedule looks familiar, it's because it is based off the release schedule for Magic: the Gathering products that has been so successful over the past 2-3 years. The guys on the Magic side of WotC are really excelling and D&D could really stand to take some lessons, IMHO. A final relatively minor note: The graphic design of Essentials's boxes is almost great. Unfortunately the logo colors and art are too aggressive. I think tweaking them to be more appealing to women would help expand the market. In my experience, women **love** D&D once they start playing, but it's hard to get them into the first game. Maybe get someone from P&G to help keep the identity while being more gender-neutral. [/QUOTE]
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