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Community
General Tabletop Discussion
*Dungeons & Dragons
5E, HP, and Constitution
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<blockquote data-quote="Dualazi" data-source="post: 6920326" data-attributes="member: 6855537"><p>Con is fine, the reason that everyone takes it 3rd is because aside from niche character themes, you get virtually nothing for pumping other stats. Sure, the fighter could put some into charisma, but it'll end up being a minor buff to social skills he wasn't amazing at in the first place, at the cost of all-important combat effectiveness. I feel like this has been a design flaw for a long time, potentially since D&D inception, and fixing it would be a ton of work. Basically, they need to find a way to integrate the stats more broadly into classes, so that Paladins care about having INT and mages care about STR. Barring that D&D will always fall into the primary/secondary/tertiary/forgotten paradigm, outside of randomly rolled stats that happen to give you a weird spread.</p><p></p><p>Also, under your idea I think CON becomes more important, not less, since the only way to get more HP is to have more con. While not common, I have seen players take lower CON because they figure they can coast on the fighter/paladin HD and healing, when in your system they'll probably never make that call.</p></blockquote><p></p>
[QUOTE="Dualazi, post: 6920326, member: 6855537"] Con is fine, the reason that everyone takes it 3rd is because aside from niche character themes, you get virtually nothing for pumping other stats. Sure, the fighter could put some into charisma, but it'll end up being a minor buff to social skills he wasn't amazing at in the first place, at the cost of all-important combat effectiveness. I feel like this has been a design flaw for a long time, potentially since D&D inception, and fixing it would be a ton of work. Basically, they need to find a way to integrate the stats more broadly into classes, so that Paladins care about having INT and mages care about STR. Barring that D&D will always fall into the primary/secondary/tertiary/forgotten paradigm, outside of randomly rolled stats that happen to give you a weird spread. Also, under your idea I think CON becomes more important, not less, since the only way to get more HP is to have more con. While not common, I have seen players take lower CON because they figure they can coast on the fighter/paladin HD and healing, when in your system they'll probably never make that call. [/QUOTE]
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Community
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5E, HP, and Constitution
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