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<blockquote data-quote="Ashrym" data-source="post: 6921088" data-attributes="member: 6750235"><p>That's arguing semantics. The fighter has those options because the character has those options. They aren't separate entities. If you or I plays a fighter you or I will have those options available as fighters.</p><p></p><p>Aside from that, fighters still have the choice for utility by way of bonus ASI's. It doesn't matter whether those are spent on non-combat feats or on ability scores with several associated skills (like WIS, INT, or CHA to suit other class choice synergy). The fighter skill list is also part of the fighter class and includes both social and exploration skills (acrobatics, animal handling, athletics, history, insight, intimidation, perception, and survival). Additionally, each subclass includes non-combat options (remarkable athelete; student of war, know your enemy; spells as listed by yourself that can be selected by EK's; royal envoy). Each subclass includes non-combat ability.</p><p></p><p>Given that those are all part of the fighter class I would dispute your statements. The fighter class does include utility options. A player might not make use of them but that doesn't mean the options do not exist. What's true is that there are classes with more utility than fighters, not that fighters don't have utility.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6921088, member: 6750235"] That's arguing semantics. The fighter has those options because the character has those options. They aren't separate entities. If you or I plays a fighter you or I will have those options available as fighters. Aside from that, fighters still have the choice for utility by way of bonus ASI's. It doesn't matter whether those are spent on non-combat feats or on ability scores with several associated skills (like WIS, INT, or CHA to suit other class choice synergy). The fighter skill list is also part of the fighter class and includes both social and exploration skills (acrobatics, animal handling, athletics, history, insight, intimidation, perception, and survival). Additionally, each subclass includes non-combat options (remarkable athelete; student of war, know your enemy; spells as listed by yourself that can be selected by EK's; royal envoy). Each subclass includes non-combat ability. Given that those are all part of the fighter class I would dispute your statements. The fighter class does include utility options. A player might not make use of them but that doesn't mean the options do not exist. What's true is that there are classes with more utility than fighters, not that fighters don't have utility. [/QUOTE]
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