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[5E] Interrupting a Spellcaster via Ready Action
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<blockquote data-quote="UngeheuerLich" data-source="post: 7572569" data-attributes="member: 59057"><p>In the first eound of combat winning initiative and using the readied action before someone may act is the same. And it is the same result. You give up an action to act later because you want an actual roleplaying game instead of just standing there whacking on the other one because you think you have to because of the wrong reading of a rule.</p><p>Also don't quote me and then adress different people's arguments. Don't attack me for things I never said or even explicitely spoke against because it was a part of the opening post 10 pages ago.</p><p>The last discussion was just about the part whenthe readied action happens and RAW it is not after the enemy completed an action in the game sense but after something your character saw or heard happens which might be as little as moving a finger just an inch which is not the same as casting a spell.</p><p>Just to repeat myself: I would not make the wizard roll a concentration check because it would encourage readying actions in fights too much. Especially for rogues who give up little to do so.</p><p>On the other hand if you somehow like it that high level fighters can trade a lot of attacks for the low chance of actually disrupting the casting of a spell, that would not break the game.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 7572569, member: 59057"] In the first eound of combat winning initiative and using the readied action before someone may act is the same. And it is the same result. You give up an action to act later because you want an actual roleplaying game instead of just standing there whacking on the other one because you think you have to because of the wrong reading of a rule. Also don't quote me and then adress different people's arguments. Don't attack me for things I never said or even explicitely spoke against because it was a part of the opening post 10 pages ago. The last discussion was just about the part whenthe readied action happens and RAW it is not after the enemy completed an action in the game sense but after something your character saw or heard happens which might be as little as moving a finger just an inch which is not the same as casting a spell. Just to repeat myself: I would not make the wizard roll a concentration check because it would encourage readying actions in fights too much. Especially for rogues who give up little to do so. On the other hand if you somehow like it that high level fighters can trade a lot of attacks for the low chance of actually disrupting the casting of a spell, that would not break the game. [/QUOTE]
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[5E] Interrupting a Spellcaster via Ready Action
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