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[5E] Interrupting a Spellcaster via Ready Action
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<blockquote data-quote="epithet" data-source="post: 7572891" data-attributes="member: 6796566"><p>Well, Disarm has been a published rule since the DMG came out, and there is no shortage of ways a caster can lock down a fighter. I'm still not seeing this as any kind of unbalanced caster nerf.</p><p></p><p>To lose the spell, the fighter in my analysis would have to recognise that a spell was being cast and hit with his attack, and the caster would have to fail its concentration check. That's a whole lot of "if." In the overwhelming majority of cases, a combatant would be better off taking his regular turn in combat and saving his reaction for opportunity attacks or a class feature. I'm certainly not, as a DM, going to waste one of the few rounds of combat a minion typically survives holding a Ready action to make an attack, hoping to get the trigger and make the shot just to deny a single spell from being cast. That's not a good strategy. If you're planning ahead, blocking an enemy caster's vision is a much more reliable way to protect the party from spell attacks, and much more easily accomplished.</p></blockquote><p></p>
[QUOTE="epithet, post: 7572891, member: 6796566"] Well, Disarm has been a published rule since the DMG came out, and there is no shortage of ways a caster can lock down a fighter. I'm still not seeing this as any kind of unbalanced caster nerf. To lose the spell, the fighter in my analysis would have to recognise that a spell was being cast and hit with his attack, and the caster would have to fail its concentration check. That's a whole lot of "if." In the overwhelming majority of cases, a combatant would be better off taking his regular turn in combat and saving his reaction for opportunity attacks or a class feature. I'm certainly not, as a DM, going to waste one of the few rounds of combat a minion typically survives holding a Ready action to make an attack, hoping to get the trigger and make the shot just to deny a single spell from being cast. That's not a good strategy. If you're planning ahead, blocking an enemy caster's vision is a much more reliable way to protect the party from spell attacks, and much more easily accomplished. [/QUOTE]
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[5E] Interrupting a Spellcaster via Ready Action
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