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5e invisibility and Detect Magic
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<blockquote data-quote="MNblockhead" data-source="post: 7487027" data-attributes="member: 6796661"><p>Again, I see invisibility as imperfect. There is still a slight distortion that perceptive creatures can detect. A distortion caused by a large, invisible column just standing against the wall would be easier to notice than an invisible gnome hiding behind a large urn. </p><p></p><p>Rather than change the way invisibility and hiding work, I would have a spell glyph that activates when you move within X feet of it and opens a door to a demiplane from out of which walks the golum. </p><p></p><p>Have the golumn in an alcove that is covered with a thin wall that is plastered over to look like the surrounding stone. The golumn smashes through the wall when someone comes nears. </p><p></p><p>Or use DM's discretion to apply advantage or disadvantage: give the silent, unmoving golumn advantage on the hide roll and/or impose disadvantage on the players to perceive it. </p><p></p><p>There are many ways to achieve the effect of a surprise golumn attack without changing the rules. But, of course, you *can* change the rules. I don't think that the current rules are stupid, but you can make invisibility work however you want in your game.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7487027, member: 6796661"] Again, I see invisibility as imperfect. There is still a slight distortion that perceptive creatures can detect. A distortion caused by a large, invisible column just standing against the wall would be easier to notice than an invisible gnome hiding behind a large urn. Rather than change the way invisibility and hiding work, I would have a spell glyph that activates when you move within X feet of it and opens a door to a demiplane from out of which walks the golum. Have the golumn in an alcove that is covered with a thin wall that is plastered over to look like the surrounding stone. The golumn smashes through the wall when someone comes nears. Or use DM's discretion to apply advantage or disadvantage: give the silent, unmoving golumn advantage on the hide roll and/or impose disadvantage on the players to perceive it. There are many ways to achieve the effect of a surprise golumn attack without changing the rules. But, of course, you *can* change the rules. I don't think that the current rules are stupid, but you can make invisibility work however you want in your game. [/QUOTE]
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