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5e invisibility and Detect Magic
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<blockquote data-quote="smbakeresq" data-source="post: 7487770" data-attributes="member: 28301"><p>Remember though the golems description </p><p></p><p>"Blind Obedience. When its creator or possessor is on hand to command it, a golem performs flawlessly. If the golem is left without instructions or is incapacitated, it continues to follow its last orders to the best of its ability. When it can't fulfill its orders, a golem might react violently-or stand and do nothing. A golem that has been given conflicting orders sometimes alternates between them. A golem can't think or act for itself. Though it understands its commands perfectly, it has no grasp of language beyond that understanding, and can't be reasoned with or tricked with words.</p><p></p><p>Constructed Nature. A golem doesn't require air, food, drink, or sleep. "</p><p></p><p></p><p>The Golems spirit has no ambition of itself, and I don't think a golem has any mechanical system that makes noise in of itself. IMO if its not moving it emits no sound at all. Like above though, if it does move I don't see how it could not be heard unless in a silenced area or a very loud one. </p><p></p><p></p><p>As far as detect magic, I am used to the old detect magic where auras had a strength, I just reread the spell. Although if you detect magic but cant see an aura after taking an action then there must be an invisible creature or object in the room somewhere. That might be good enough to grant that PC a perception check or investigation check to deduce the general location.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7487770, member: 28301"] Remember though the golems description "Blind Obedience. When its creator or possessor is on hand to command it, a golem performs flawlessly. If the golem is left without instructions or is incapacitated, it continues to follow its last orders to the best of its ability. When it can't fulfill its orders, a golem might react violently-or stand and do nothing. A golem that has been given conflicting orders sometimes alternates between them. A golem can't think or act for itself. Though it understands its commands perfectly, it has no grasp of language beyond that understanding, and can't be reasoned with or tricked with words. Constructed Nature. A golem doesn't require air, food, drink, or sleep. " The Golems spirit has no ambition of itself, and I don't think a golem has any mechanical system that makes noise in of itself. IMO if its not moving it emits no sound at all. Like above though, if it does move I don't see how it could not be heard unless in a silenced area or a very loud one. As far as detect magic, I am used to the old detect magic where auras had a strength, I just reread the spell. Although if you detect magic but cant see an aura after taking an action then there must be an invisible creature or object in the room somewhere. That might be good enough to grant that PC a perception check or investigation check to deduce the general location. [/QUOTE]
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