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5e invisibility and Detect Magic
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<blockquote data-quote="smbakeresq" data-source="post: 7488322" data-attributes="member: 28301"><p>So you are ASSUMING that it makes all those noises without he rules saying so. Didn’t you just argue not to assume things? That if it isn’t stated in the rules it simply doesn’t exist?</p><p></p><p></p><p>As far as the hide check, this is what the only logical conclusion is following you, the golem will always be discovered. It is taking hide checks over and over as it awaits its trigger, so it would use a passive stealth check, with a result of 9. There is no groups that would have all passive PC checks under 9, so someone will always hear the noise your assumptions says it does. </p><p></p><p>If you decide to take an active stealth check it rolls a die, but only after the PC enter the room, as you would have to roll initiative before you start taking actions. So it would have to beat the PC initiative with a -1 to the check and then beat the PC perception checks to remain invisible.</p><p></p><p></p><p>Read the flavor text for iron golem, it discusses Mordenkainen encounter with a visible golem in “Mordenkainens Fantastic Adventure”, an old module. Not a single PC of that legendary group passed their perception checks to detect a visible iron golem in full view of the group. All of them where surprised when it animated and attacked, go read the adventure.</p></blockquote><p></p>
[QUOTE="smbakeresq, post: 7488322, member: 28301"] So you are ASSUMING that it makes all those noises without he rules saying so. Didn’t you just argue not to assume things? That if it isn’t stated in the rules it simply doesn’t exist? As far as the hide check, this is what the only logical conclusion is following you, the golem will always be discovered. It is taking hide checks over and over as it awaits its trigger, so it would use a passive stealth check, with a result of 9. There is no groups that would have all passive PC checks under 9, so someone will always hear the noise your assumptions says it does. If you decide to take an active stealth check it rolls a die, but only after the PC enter the room, as you would have to roll initiative before you start taking actions. So it would have to beat the PC initiative with a -1 to the check and then beat the PC perception checks to remain invisible. Read the flavor text for iron golem, it discusses Mordenkainen encounter with a visible golem in “Mordenkainens Fantastic Adventure”, an old module. Not a single PC of that legendary group passed their perception checks to detect a visible iron golem in full view of the group. All of them where surprised when it animated and attacked, go read the adventure. [/QUOTE]
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