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5e invisibility and Detect Magic
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<blockquote data-quote="Maxperson" data-source="post: 7488660" data-attributes="member: 23751"><p>That's up to the DM I suppose. Rulings over rules and all that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>So first, if you have a hurricane force wind going through a room, it's so full of cracks and the wind is so loud that there is somewhere next to zero chance that they will be able to differentiate the sound from the empty squares next to the whistling wall. But hey, I'd probably give them a DC 30 roll to see if they can pull those particular sounds out of the cacophony. Second, to even get to that roll you have to have the unlikely invisible golem in a room with tons of cracks during a hurricane. I don't think it's going to come up all that often. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Maxperson, post: 7488660, member: 23751"] That's up to the DM I suppose. Rulings over rules and all that. :) So first, if you have a hurricane force wind going through a room, it's so full of cracks and the wind is so loud that there is somewhere next to zero chance that they will be able to differentiate the sound from the empty squares next to the whistling wall. But hey, I'd probably give them a DC 30 roll to see if they can pull those particular sounds out of the cacophony. Second, to even get to that roll you have to have the unlikely invisible golem in a room with tons of cracks during a hurricane. I don't think it's going to come up all that often. ;) [/QUOTE]
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5e invisibility and Detect Magic
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