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*Dungeons & Dragons
5e launches with two adventures - designed by Kobold Press
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<blockquote data-quote="tomBitonti" data-source="post: 6309009" data-attributes="member: 13107"><p>Hiring Kobold Press to advise / design the modules may make for better modules. We will see when the modules are available. I don't really have comments on the module quality, and that's not the point of my post.</p><p></p><p>What I'm interested in is what the hiring says about the WotC understanding of module writing, and from that, their understanding of RPGs as a whole.</p><p></p><p>Also, I wonder at what is the in-company perceived value of the brand: Is the goal to sell books? To sell associated games (for example, <a href="http://boardgamegeek.com/boardgame/66356/dungeons-dragons-wrath-of-ashardalon-board-game" target="_blank">http://boardgamegeek.com/boardgame/66356/dungeons-dragons-wrath-of-ashardalon-board-game</a>). To sell online subscriptions (similar to DDI)? To drive sales of small, repeat purchase items (e.g., trading cards, or digital assets)? To create a space for other media (say, cartoons, a TV series, or a move)? Or (also a media), to sell new computer games?</p><p></p><p>The company is sitting on a huge trove of game resources (older campaign settings and modules and expansion books). There are huge game world and module opportunities based on prior themes (similar to Tyranny of Dragons), either as adventure paths, or as linked modules. Exploring the downfall of the City of Moil. Surviving the Rain of Colorless Fire and the Invoked Devastation. Exploring Penumbra (the fallen Illithid megastructure). Travelling the Underdark of Faerun to bring scattered Dwarven tribes to Mithril Hall. Exploring the Mornland to uncover the source of a forge which has awakened and is releasing crazed warforged. Bringing down one of the Dragon Kings of Dark Sun.</p><p></p><p>Or, is that product space past, unrecoverable?</p><p></p><p>I'm thinking that WotC really needs to create an ecosystem of products: Selling just core books doesn't seem to be sufficient. If there is insufficient in-house expertise to create good modules, what does that mean? (Or, was the hiring done to improve community relations?)</p><p></p><p>Thx!</p></blockquote><p></p>
[QUOTE="tomBitonti, post: 6309009, member: 13107"] Hiring Kobold Press to advise / design the modules may make for better modules. We will see when the modules are available. I don't really have comments on the module quality, and that's not the point of my post. What I'm interested in is what the hiring says about the WotC understanding of module writing, and from that, their understanding of RPGs as a whole. Also, I wonder at what is the in-company perceived value of the brand: Is the goal to sell books? To sell associated games (for example, [url]http://boardgamegeek.com/boardgame/66356/dungeons-dragons-wrath-of-ashardalon-board-game[/url]). To sell online subscriptions (similar to DDI)? To drive sales of small, repeat purchase items (e.g., trading cards, or digital assets)? To create a space for other media (say, cartoons, a TV series, or a move)? Or (also a media), to sell new computer games? The company is sitting on a huge trove of game resources (older campaign settings and modules and expansion books). There are huge game world and module opportunities based on prior themes (similar to Tyranny of Dragons), either as adventure paths, or as linked modules. Exploring the downfall of the City of Moil. Surviving the Rain of Colorless Fire and the Invoked Devastation. Exploring Penumbra (the fallen Illithid megastructure). Travelling the Underdark of Faerun to bring scattered Dwarven tribes to Mithril Hall. Exploring the Mornland to uncover the source of a forge which has awakened and is releasing crazed warforged. Bringing down one of the Dragon Kings of Dark Sun. Or, is that product space past, unrecoverable? I'm thinking that WotC really needs to create an ecosystem of products: Selling just core books doesn't seem to be sufficient. If there is insufficient in-house expertise to create good modules, what does that mean? (Or, was the hiring done to improve community relations?) Thx! [/QUOTE]
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5e launches with two adventures - designed by Kobold Press
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