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5E low level monster skill checks
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<blockquote data-quote="CapnZapp" data-source="post: 7788900" data-attributes="member: 12731"><p>5E is intended as an easy mode game, which likely contributes to its popularity.</p><p></p><p>My solution? Just cheat. Any monster described as great at sneaking should be that <strong>relative to the adventurers it is likely to meet</strong>. </p><p></p><p>Whether it can sneak past som drunken commoner is utterly irrelevant.</p><p></p><p>So just require the more perceptive heroes to roll, say, 15 on the die they roll for their Perception check.</p><p></p><p>What the total is? I don't care.</p><p></p><p>What the DC is? I don't care.</p><p></p><p>I only care about how many groups are likely to have at least two high Wisdom characters trained in Perception, and that the probabilities of multiple die rolls mean that the probability of at least one of them will roll a 15+ (or that one of the rest rolls 19-20) really does give them a fair chance.</p><p></p><p>Creating a win win scenario: either nobody succeeds and the players will accept the ambush: "it did stealth really well, and none of us rolled great, so I guess we deserve it..."</p><p></p><p>Or somebody rolls really great and the group is rewarded by averting the ambush.</p><p></p><p>Don't tell the players you're only interested in the result on their dice though. Let them believe you care about their totals, or that you actually rolled up the DC using the monster's skill score!</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7788900, member: 12731"] 5E is intended as an easy mode game, which likely contributes to its popularity. My solution? Just cheat. Any monster described as great at sneaking should be that [b]relative to the adventurers it is likely to meet[/b]. Whether it can sneak past som drunken commoner is utterly irrelevant. So just require the more perceptive heroes to roll, say, 15 on the die they roll for their Perception check. What the total is? I don't care. What the DC is? I don't care. I only care about how many groups are likely to have at least two high Wisdom characters trained in Perception, and that the probabilities of multiple die rolls mean that the probability of at least one of them will roll a 15+ (or that one of the rest rolls 19-20) really does give them a fair chance. Creating a win win scenario: either nobody succeeds and the players will accept the ambush: "it did stealth really well, and none of us rolled great, so I guess we deserve it..." Or somebody rolls really great and the group is rewarded by averting the ambush. Don't tell the players you're only interested in the result on their dice though. Let them believe you care about their totals, or that you actually rolled up the DC using the monster's skill score! [/QUOTE]
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