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[5E] Lurking Strangler (from The Whispering Cairn)
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<blockquote data-quote="Cleon" data-source="post: 6705711" data-attributes="member: 57383"><p>Just FYI, the font color is set to #000000 on the stats and power names of this conversion, as well as the Mad Slasher and Wind Warrior.</p><p></p><p>It makes it very hard to read the posts when viewed in "Legacy" or the "Eric Noah" styles. It looks like a mostly empty post unless I highlight the text.</p><p></p><p>As for the conversion, the save DC 12 of the eye rays feels a bit high. The original version had DC 11 eye rays, and that was 3E with its higher Difficulty Classes.</p><p></p><p>I'm also wondering whether you should add a Hit Dice or two to it. 7 hit points is awfully fragile for a CR 1 creature. Giving it hit points of 10 (3d4+3) or 14 (4d4+4) would give it a bit more survivability and is in keeping with many 5E monsters having more HD than their earlier-edition versions.</p><p></p><p>Finally, I would give it an attack that does actual damage - the original had a feeble Lash attack, after all. It doesn't have to be much damage, but I feel it ought to have some way of inflicting physical injury directly. At the moment it can only lower its target's hit points via suffocation, which seems rather all-or-nothing considering how 5E suffocation rules work. (which I don't like, incidentally. Then again, I don't care for the 3E suffocation rules either.)</p></blockquote><p></p>
[QUOTE="Cleon, post: 6705711, member: 57383"] Just FYI, the font color is set to #000000 on the stats and power names of this conversion, as well as the Mad Slasher and Wind Warrior. It makes it very hard to read the posts when viewed in "Legacy" or the "Eric Noah" styles. It looks like a mostly empty post unless I highlight the text. As for the conversion, the save DC 12 of the eye rays feels a bit high. The original version had DC 11 eye rays, and that was 3E with its higher Difficulty Classes. I'm also wondering whether you should add a Hit Dice or two to it. 7 hit points is awfully fragile for a CR 1 creature. Giving it hit points of 10 (3d4+3) or 14 (4d4+4) would give it a bit more survivability and is in keeping with many 5E monsters having more HD than their earlier-edition versions. Finally, I would give it an attack that does actual damage - the original had a feeble Lash attack, after all. It doesn't have to be much damage, but I feel it ought to have some way of inflicting physical injury directly. At the moment it can only lower its target's hit points via suffocation, which seems rather all-or-nothing considering how 5E suffocation rules work. (which I don't like, incidentally. Then again, I don't care for the 3E suffocation rules either.) [/QUOTE]
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[5E] Lurking Strangler (from The Whispering Cairn)
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