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General Tabletop Discussion
*Dungeons & Dragons
5e Monster design and monster PCs
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<blockquote data-quote="Stasis_Delirium" data-source="post: 5995217" data-attributes="member: 6697114"><p>I'm wondering if perhaps it would be easier with 5e than it was with 3rd at least (4th was fairly easy to just make monsters into playable races).</p><p></p><p>The reason might lie in the fact that stats are capped in 5e. Sure, the ogre might get a +4 to strength when creating him, but he can only have up to a 20 strength no matter what. The limitations, in fact, might be the freedom here, since most humanoid races are bound to the same caps on statistics as player characters are.</p><p></p><p>Then again, dragons and other such massive, or abberant beings might have stats that are much higher, but honestly the problems of playing a hill-giant character might outweigh the benefits. Never being able to enter towns, being the target of mobs formed to chase you down, etc.</p><p></p><p>-T.J.</p></blockquote><p></p>
[QUOTE="Stasis_Delirium, post: 5995217, member: 6697114"] I'm wondering if perhaps it would be easier with 5e than it was with 3rd at least (4th was fairly easy to just make monsters into playable races). The reason might lie in the fact that stats are capped in 5e. Sure, the ogre might get a +4 to strength when creating him, but he can only have up to a 20 strength no matter what. The limitations, in fact, might be the freedom here, since most humanoid races are bound to the same caps on statistics as player characters are. Then again, dragons and other such massive, or abberant beings might have stats that are much higher, but honestly the problems of playing a hill-giant character might outweigh the benefits. Never being able to enter towns, being the target of mobs formed to chase you down, etc. -T.J. [/QUOTE]
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