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5e Monster Stats by Level (not CR)
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<blockquote data-quote="dave2008" data-source="post: 8994227" data-attributes="member: 83242"><p>My goal was never to mimic 4e. As a reminder, here are the goals I listed in the OP:</p><ul> <li data-xf-list-type="ul">Redefine monsters based on PC level, no more CR.</li> <li data-xf-list-type="ul">Bring back monster depth* via 4e style monster roles: Solo, Elite, Standard, Grunt, Minion</li> <li data-xf-list-type="ul">Make encounter building easier</li> </ul><p>The only time I mentioned 4e as the monster roles, and you will noticed that I never talked about monster roles again in the OP, because I haven't gotten that far yet. I also haven't talked about encounter building either - because I haven't gotten that far yet.</p><p></p><p>However, what I did talk about is what constitutes a challenge for 1 PC. That is the meat of what has been discussed so far. If I can't get that figured out, the rest of the exercise is pointless (which it might be anyway).</p><p></p><p>In you first post you mentioned CR and DMG encounter ratings (easy, hard, deadly, etc.), things I am explicitly trying to get rid of. Then in your second post you mentioned how this was different from 4e when being like 4e was never a goal. Do you understand now why I asked if you read the OP?</p><p></p><p>*note: "depth" is the wrong word. I meant "breadth" and have changed the OP.</p></blockquote><p></p>
[QUOTE="dave2008, post: 8994227, member: 83242"] My goal was never to mimic 4e. As a reminder, here are the goals I listed in the OP: [LIST] [*]Redefine monsters based on PC level, no more CR. [*]Bring back monster depth* via 4e style monster roles: Solo, Elite, Standard, Grunt, Minion [*]Make encounter building easier [/LIST] The only time I mentioned 4e as the monster roles, and you will noticed that I never talked about monster roles again in the OP, because I haven't gotten that far yet. I also haven't talked about encounter building either - because I haven't gotten that far yet. However, what I did talk about is what constitutes a challenge for 1 PC. That is the meat of what has been discussed so far. If I can't get that figured out, the rest of the exercise is pointless (which it might be anyway). In you first post you mentioned CR and DMG encounter ratings (easy, hard, deadly, etc.), things I am explicitly trying to get rid of. Then in your second post you mentioned how this was different from 4e when being like 4e was never a goal. Do you understand now why I asked if you read the OP? *note: "depth" is the wrong word. I meant "breadth" and have changed the OP. [/QUOTE]
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