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5e Monster Stats by Level (not CR)
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<blockquote data-quote="FitzTheRuke" data-source="post: 9009666" data-attributes="member: 59816"><p>Thanks. Makes sense.</p><p></p><p></p><p>I'm not so sure about that. "Drops", for sure. "Dies"? It's not very easy to kill 5e PCs. Or to look at it another way, it's pretty easy <em>not</em> to kill them.</p><p></p><p></p><p>Also, I don't think he's advocating encounter-building to always be set at an "equal" fight. It's just that a DM more easily knows what they're doing, by having an equal fight actually be somewhat equal (but in the PCs favour). You then set "easy" fights by using less monsters or monsters of lower levels.</p><p></p><p></p><p>I'm also not sure that it's as dire as that sounds, even IF you DO throw two "even" fights at the PCs. I mean, you're right, of course, on where the "problem"-spots lie, but it's all so random in the end that if you mix it up even a <em>little</em> (when it comes to encounter building), it should work well enough.</p><p></p><p>Honestly, 6-8 encounters per day is such a terrible idea that I advocate for anything that works against it, even if imperfect.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 9009666, member: 59816"] Thanks. Makes sense. I'm not so sure about that. "Drops", for sure. "Dies"? It's not very easy to kill 5e PCs. Or to look at it another way, it's pretty easy [I]not[/I] to kill them. Also, I don't think he's advocating encounter-building to always be set at an "equal" fight. It's just that a DM more easily knows what they're doing, by having an equal fight actually be somewhat equal (but in the PCs favour). You then set "easy" fights by using less monsters or monsters of lower levels. I'm also not sure that it's as dire as that sounds, even IF you DO throw two "even" fights at the PCs. I mean, you're right, of course, on where the "problem"-spots lie, but it's all so random in the end that if you mix it up even a [I]little[/I] (when it comes to encounter building), it should work well enough. Honestly, 6-8 encounters per day is such a terrible idea that I advocate for anything that works against it, even if imperfect. [/QUOTE]
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