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5e Monster Stats by Level (not CR)
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<blockquote data-quote="dave2008" data-source="post: 9385659" data-attributes="member: 83242"><p>Thank you for your thoughts!</p><p></p><p>I will think about it. However, if it doesn't matter I might as well keep what I have since I have already done it!</p><p></p><p>Well this started as an exercise to explore my immortal rules. So I have tables going up to level 60 now with plans to go to level 120! I just want to get levels 1-20 right first to set a solid foundation.</p><p></p><p></p><p>That is possible, but as of now I am not changing the underlying math. I did a quick check and I could take a CR 5 Hill Giant as is and it would be a level 9 monster in my system. All the math is the same, so it should have the same band of usefulness. They only difference is the XP reward (I haven't decided what to do about that yet).</p><p></p><p>Now, I am also taking a page from 4e in that I hope to create a range of monster types for a given level. So I am thinking of having (not 100% sure yet) at a given level:</p><ul> <li data-xf-list-type="ul">Minions (1/4 threat)</li> <li data-xf-list-type="ul">Grunt (1/2 threat)</li> <li data-xf-list-type="ul">Standard (= threat)</li> <li data-xf-list-type="ul">Elite (2x threat)</li> <li data-xf-list-type="ul">Paragon (4x threat)</li> </ul><p>I'm not sure they are needed, but I always liked that aspect of 4e.</p></blockquote><p></p>
[QUOTE="dave2008, post: 9385659, member: 83242"] Thank you for your thoughts! I will think about it. However, if it doesn't matter I might as well keep what I have since I have already done it! Well this started as an exercise to explore my immortal rules. So I have tables going up to level 60 now with plans to go to level 120! I just want to get levels 1-20 right first to set a solid foundation. That is possible, but as of now I am not changing the underlying math. I did a quick check and I could take a CR 5 Hill Giant as is and it would be a level 9 monster in my system. All the math is the same, so it should have the same band of usefulness. They only difference is the XP reward (I haven't decided what to do about that yet). Now, I am also taking a page from 4e in that I hope to create a range of monster types for a given level. So I am thinking of having (not 100% sure yet) at a given level: [LIST] [*]Minions (1/4 threat) [*]Grunt (1/2 threat) [*]Standard (= threat) [*]Elite (2x threat) [*]Paragon (4x threat) [/LIST] I'm not sure they are needed, but I always liked that aspect of 4e. [/QUOTE]
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