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General Tabletop Discussion
*Dungeons & Dragons
5e Monsters....What should they look like?
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<blockquote data-quote="Dausuul" data-source="post: 5929269" data-attributes="member: 58197"><p>I want 4E-style statblocks with 2E-style descriptions.</p><p></p><p>The vast majority of monsters should be self-contained and require no outside reference. This was a most welcome 4E innovation. A <em>very few</em> exceptions could be made for actual monstrous spellcasters, e.g., a lich with wizard spells*, but those should be used with great caution--I don't want every two-bit monster shaman to be burdened with PC spellcasting rules. And I <em>really</em> don't want spell-like abilities plastered all over everything like in 3E.</p><p></p><p>At the same time, 4E's monster "ecology" entries tended to be both overly sparse and overly specific to 4E's implied setting. 2E had the best ecology material of any edition to date--I could spend hours just reading the monster books, and get a ton of inspiration for my games. So I think 5E should combine them.</p><p></p><p>[SIZE=-2]*And if they do make any caster-monsters, please please <em>please</em> include a prefab spell list. I can always swap out spells if I don't like them, but every monster needs to be usable out of the book with no setup, in case the PCs do something crazy and unexpected.[/SIZE]</p></blockquote><p></p>
[QUOTE="Dausuul, post: 5929269, member: 58197"] I want 4E-style statblocks with 2E-style descriptions. The vast majority of monsters should be self-contained and require no outside reference. This was a most welcome 4E innovation. A [I]very few[/I] exceptions could be made for actual monstrous spellcasters, e.g., a lich with wizard spells*, but those should be used with great caution--I don't want every two-bit monster shaman to be burdened with PC spellcasting rules. And I [I]really[/I] don't want spell-like abilities plastered all over everything like in 3E. At the same time, 4E's monster "ecology" entries tended to be both overly sparse and overly specific to 4E's implied setting. 2E had the best ecology material of any edition to date--I could spend hours just reading the monster books, and get a ton of inspiration for my games. So I think 5E should combine them. [SIZE=-2]*And if they do make any caster-monsters, please please [I]please[/I] include a prefab spell list. I can always swap out spells if I don't like them, but every monster needs to be usable out of the book with no setup, in case the PCs do something crazy and unexpected.[/SIZE] [/QUOTE]
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