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General Tabletop Discussion
*Dungeons & Dragons
5e most conservative edition yet? (In terms of new settings)
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<blockquote data-quote="LuisCarlos17f" data-source="post: 7989177" data-attributes="member: 6802378"><p>With 3.5 Ed I noticed the challenge to coordinate fluff and crunch when lots of new ideas are added, for example the dragonborn and warlocks in the old-school settings. </p><p></p><p>WotC could publish a new world every year, like the new kingdoms for Magic: The Gathering, but they want lines to be remembered for year. Some fantasy worlds are fabulous for a epic one-shot story, but not to allow sequels. </p><p></p><p>WotC is more recycling old ideas or by other source the strategy isn't selling more different but more people buying these. How to explain it? If you are Hasbro and you want to sell more Transformers toys, then it is not about creating new characters but more children buying the figures. And the goal isn't only the TTRPG but it's a multimedia project, with movies, cartoons, comics, novels, videogames and toys. </p><p></p><p>WotC doesn't have to risk with new lines what can become popular or become a fail. It would be easier to buy some 3PP what has published some insteresting new setting.</p><p></p><p>I guess WotC wants to create an ultimate universal d20 system, and then adapt famous franchises of videogames or comics. This is a true challenge for game designers because d20 version of Street Fighters can't face Overwatch or Mortal Kombat against monsters of Doom Eternal. The power balance is broken with the firearms and high-tech, and if we talk about superheroes...</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 7989177, member: 6802378"] With 3.5 Ed I noticed the challenge to coordinate fluff and crunch when lots of new ideas are added, for example the dragonborn and warlocks in the old-school settings. WotC could publish a new world every year, like the new kingdoms for Magic: The Gathering, but they want lines to be remembered for year. Some fantasy worlds are fabulous for a epic one-shot story, but not to allow sequels. WotC is more recycling old ideas or by other source the strategy isn't selling more different but more people buying these. How to explain it? If you are Hasbro and you want to sell more Transformers toys, then it is not about creating new characters but more children buying the figures. And the goal isn't only the TTRPG but it's a multimedia project, with movies, cartoons, comics, novels, videogames and toys. WotC doesn't have to risk with new lines what can become popular or become a fail. It would be easier to buy some 3PP what has published some insteresting new setting. I guess WotC wants to create an ultimate universal d20 system, and then adapt famous franchises of videogames or comics. This is a true challenge for game designers because d20 version of Street Fighters can't face Overwatch or Mortal Kombat against monsters of Doom Eternal. The power balance is broken with the firearms and high-tech, and if we talk about superheroes... [/QUOTE]
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5e most conservative edition yet? (In terms of new settings)
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