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General Tabletop Discussion
*Dungeons & Dragons
5e needs to push its IP instead of churning out splatbooks.
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<blockquote data-quote="El Mahdi" data-source="post: 5976768" data-attributes="member: 59506"><p>A complete aside from the OP, but I find this so interesting...so, with my apologies:</p><p> </p><p></p><p> </p><p>You were partly right. You were mistaken about WotC not owning L5R, but they did work cooperatively with AEG.</p><p> </p><p>The Five Rings Publishing Group (FRPG) bought and owned the rights to L5R's IP. FRPG was made up of people from both AEG and Isomedia, and found investors willing to back them, giving them the money for real promotion and publication. A partnership between AEG and Isomedia was responsible for the original development of the L5R card game.</p><p> </p><p>AEG subsequently licensed the rights from FRPG for the L5R Roleplaying Game (probably fairly cheaply as it was all among friends). FRPG was subsequently bought by WotC, giving them ownership of L5R, though AEG's license remained in effect.</p><p> </p><p>WotC then used the IP of L5R to print the 3E version of Oriental Adventures (set in Rokugan rather than Kara Tur), as well as produce the card game, while AEG continued to print the L5R Roleplaying Game...although as a D20 system version now.</p><p> </p><p>WotC later put L5R up for sale, and AEG was able to purchase it...bringing it back home (and going back to their own system).</p><p> </p><p>Kind of fitting, <em>Legend of the Five Rings</em> ended up taking a circuitous route, a <em>ring</em> of <em>five</em> stages if you will, leading right back to where it came from...<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="El Mahdi, post: 5976768, member: 59506"] A complete aside from the OP, but I find this so interesting...so, with my apologies: You were partly right. You were mistaken about WotC not owning L5R, but they did work cooperatively with AEG. The Five Rings Publishing Group (FRPG) bought and owned the rights to L5R's IP. FRPG was made up of people from both AEG and Isomedia, and found investors willing to back them, giving them the money for real promotion and publication. A partnership between AEG and Isomedia was responsible for the original development of the L5R card game. AEG subsequently licensed the rights from FRPG for the L5R Roleplaying Game (probably fairly cheaply as it was all among friends). FRPG was subsequently bought by WotC, giving them ownership of L5R, though AEG's license remained in effect. WotC then used the IP of L5R to print the 3E version of Oriental Adventures (set in Rokugan rather than Kara Tur), as well as produce the card game, while AEG continued to print the L5R Roleplaying Game...although as a D20 system version now. WotC later put L5R up for sale, and AEG was able to purchase it...bringing it back home (and going back to their own system). Kind of fitting, [I]Legend of the Five Rings[/I] ended up taking a circuitous route, a [I]ring[/I] of [I]five[/I] stages if you will, leading right back to where it came from...:D [/QUOTE]
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5e needs to push its IP instead of churning out splatbooks.
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