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<blockquote data-quote="tlantl" data-source="post: 5981574" data-attributes="member: 55225"><p>I think this is where the policy of printing a crap ton of stuff for each edition is going to bite the company in the backside. </p><p></p><p>I already own at least two editions worth of stuff relating to just about everything related to D&D worlds, world building, and other assorted paraphernalia. I don't need to buy more books that have a slightly different take on the stuff I already have. </p><p></p><p>Take this subject for instance. I'm sure that unless there's a lot of really cool new stuff that utilizes markedly different rules, or really brings a new approach to the things we already have a good grasp of, then the only people who are going to buy it are the new players who don't have this stuff and the guy who has to have it <em>all</em> regardless of whether he's got it all in spades already.</p><p></p><p>It's nice to know they're thinking about these things but I don't see it as very profitable. Maybe that's why they are mentioning it. Maybe they want us to have it fresh in our minds so as to better sell this stuff to us later.</p><p></p><p>I'd probably like to see some serious thought put into actual adventures in these planes. Some good old fashioned romps through the hells or elysium. Maybe a series of modules that span several levels and does some serious plane hopping.</p></blockquote><p></p>
[QUOTE="tlantl, post: 5981574, member: 55225"] I think this is where the policy of printing a crap ton of stuff for each edition is going to bite the company in the backside. I already own at least two editions worth of stuff relating to just about everything related to D&D worlds, world building, and other assorted paraphernalia. I don't need to buy more books that have a slightly different take on the stuff I already have. Take this subject for instance. I'm sure that unless there's a lot of really cool new stuff that utilizes markedly different rules, or really brings a new approach to the things we already have a good grasp of, then the only people who are going to buy it are the new players who don't have this stuff and the guy who has to have it [i]all[/i] regardless of whether he's got it all in spades already. It's nice to know they're thinking about these things but I don't see it as very profitable. Maybe that's why they are mentioning it. Maybe they want us to have it fresh in our minds so as to better sell this stuff to us later. I'd probably like to see some serious thought put into actual adventures in these planes. Some good old fashioned romps through the hells or elysium. Maybe a series of modules that span several levels and does some serious plane hopping. [/QUOTE]
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