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<blockquote data-quote="Stormonu" data-source="post: 5986095" data-attributes="member: 52734"><p>Sitting back from this and looking considering, I actually believe I DON'T want the Great Wheel in the core. But before you go wild, here me out.</p><p></p><p>I do think that the core rules should touch on the idea of other planes. At a basic level, some transitive plane, one or more elemental planes and some outer plane - paradise/afterlife, purgatory/hell. Just a bare-bones framework to get the idea across.</p><p></p><p>One of the problems of adopting the Greta Wheel is that it is somewhat limiting - it tells you what planes does and does not exist. For example, I can't decide I only want to go with having only the 7 heavens and the 9 hells and drop the likes of asgard and hades - if the Great Wheel is default, I'm possibly stuck with a plane I don't want or need. I think a toolbox would be better, and then specific campaign world cosmologies can be presented as options. (As a real example, I've always bemoaned that with the Great Wheel, there isn't a true and seperate Plane of Dreams/Nightmares or Plane of Faerie).</p><p></p><p>A 5E Planescape setting then could be released that utilizes the Great Wheel, where the planes can be fleshed out in much more detail.</p></blockquote><p></p>
[QUOTE="Stormonu, post: 5986095, member: 52734"] Sitting back from this and looking considering, I actually believe I DON'T want the Great Wheel in the core. But before you go wild, here me out. I do think that the core rules should touch on the idea of other planes. At a basic level, some transitive plane, one or more elemental planes and some outer plane - paradise/afterlife, purgatory/hell. Just a bare-bones framework to get the idea across. One of the problems of adopting the Greta Wheel is that it is somewhat limiting - it tells you what planes does and does not exist. For example, I can't decide I only want to go with having only the 7 heavens and the 9 hells and drop the likes of asgard and hades - if the Great Wheel is default, I'm possibly stuck with a plane I don't want or need. I think a toolbox would be better, and then specific campaign world cosmologies can be presented as options. (As a real example, I've always bemoaned that with the Great Wheel, there isn't a true and seperate Plane of Dreams/Nightmares or Plane of Faerie). A 5E Planescape setting then could be released that utilizes the Great Wheel, where the planes can be fleshed out in much more detail. [/QUOTE]
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