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[5E] [OOC] JM's A Bit of Trouble (Closed)
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<blockquote data-quote="EarlyBird" data-source="post: 7382904" data-attributes="member: 6899077"><p>Here's what I got...</p><p></p><p style="text-align: center">[ATTACH]95789[/ATTACH]</p><p></p><p>[sblock=Keth]</p><p>Race: Half-Orc</p><p>Class/Level: Cleric 1</p><p>Alignment: Lawful Neutral</p><p>Size: Medium</p><p>Type (Subtype): Humanoid (orc)</p><p>Init: +0</p><p>Speed: 30ft</p><p>Senses: Passive Perception: 14</p><p>Languages Common, Orc</p><p>Background: Soldier</p><p>Ispiration: none</p><p></p><p>STATISTICS</p><p>Str 17 (+3), Dex 10 (+0) , Con 15 (+2), Int 08 (-1), Wis 14(+2), Cha 12 (+1)</p><p></p><p>AC: 16 (ringmail, shield)</p><p>HP: 10 (1d8 +2)</p><p>Prof. Bonus +2</p><p>Proficiencies: All armors and shields, all simple and martial weapons</p><p>Tools: Vehicles(land), Dice</p><p>Feats: none</p><p>Saves: WIS +4, CHA +3</p><p>Special Defenses: none</p><p></p><p>Combat:</p><p>MELEE: Battleaxe +5 ATK, 1d8+3 slashing, versatile (1d10)</p><p>MELEE: Mace +5 ATK, 1d6+3 bludeoning</p><p>MELEE/RANGE: Dagger +5 ATK, 1d4+3 piercing; finesse, light, range (20/60)</p><p></p><p>Skills:</p><p>+0 (dex) Acrobatics</p><p>+2 (wis) Animal Handling</p><p>-1 (int) Arcana</p><p>+5 (str) Athletics*</p><p>+1 (cha) Deception</p><p>-1 (int) History</p><p>+4 (wis) Insight*</p><p>+3 (cha) Intimidation*</p><p>-1 (int) Investigation</p><p>+2 (wis) Medicine</p><p>-1 (int) Nature</p><p>+4 (wis) Perception*</p><p>+1 (cha) Performance</p><p>+1 (cha) Persuasion</p><p>+1 (int) Religion*</p><p>+0 (dex) Sleight of Hand</p><p>+0 (dex) Stealth (disadvantage)</p><p>+2 (wis) Survival</p><p>* proficient</p><p></p><p>Racial:</p><p>+2 STR, +1 CON</p><p>Size: Medium</p><p>Speed: 30 feet</p><p>Darkvision: 60'</p><p>Menacing: gain proficiency in the Intimidation skill</p><p>Relentless Endurance: When reduced to zero hit points, but not killed outright, you may drop to one hit point instead. Usable 1/long rest</p><p>Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.</p><p>Languages: Common, Orc</p><p></p><p>Soldier:</p><p>Skills: Athletics and Intimidation</p><p>Tools: Vehicles(land) and one Gaming Set</p><p>Feature: Military Rank (Sergeant) </p><p></p><p>Cleric:</p><p>- Divine Domain: War</p><p> - Bonus Proficiencies: Gain proficiencey with all martial weapons and heavy armor</p><p> - War Priest : 2/long rest, When you use the Attack action, you can make one weapon attack as a bonus action.</p><p> - Domain Spells: divine favor, shield of faith</p><p>- Spellcasting:</p><p> - Cantrips: toll the dead, light, mending</p><p> - Spells Prepared: 3</p><p> - Spell save DC 12</p><p> - Spell attack +4</p><p> - Ritual Casting</p><p> - Spellcasting Focus: holy symbol</p><p></p><p>Combat Gear: </p><p>ring mail</p><p>shield</p><p>battleaxe</p><p>mace</p><p>daggers x2</p><p></p><p>Other Gear:</p><p>holy symbol - amulet</p><p>rope, 50' hempen</p><p>clothes, traveler's</p><p>Backpack</p><p>- bedroll</p><p>- mess kit</p><p>- tinderbox</p><p>- torches 10/10</p><p>- rations 10/10</p><p>- waterskin</p><p>- sack</p><p>- whetstone</p><p>- common clothes</p><p>Belt Pouch</p><p>- bone dice</p><p>- loose coins</p><p></p><p>Treasure:</p><p>GP: 27 SP: 8 CP: 8</p><p></p><p>Carrying Capacity: 255 lbs</p><p>Push/Drag/Lift: 510 lbs</p><p>Climb: 15' Swim: 15'</p><p>Long Jump: 17' & 8.5'</p><p>High Jump: 6' & 3'</p><p>Hold Breath: 3 minutes</p><p></p><p>Personality: </p><p>Trait: I hate bullies. Bullies get axed in the face.</p><p>Trait: I can stare down a hell hound without flinching.</p><p>Ideal: We all share in the work, so we all share in the reward.</p><p>Bond: Those who fight beside me are those worth dying for.</p><p>Flaw: I obey the law (and orders), even if those laws cause misery.</p><p></p><p>Sex: Male</p><p>Age: 24</p><p>Height: 6'-3"</p><p>Weight: 242lbs</p><p>Hair Color: Dark brown, </p><p>Facial Hair: none</p><p>Eye Color: brown</p><p>Skin Tone: light grey</p><p>Scars/Tattoos: none</p><p>Description: A hulking figure Keth wears his hair in a bowl cut (helment cut?) and has one prototuding tusk above his lip that has been broken off. His skin looks near sickly so he exposes as little of his arms and legs as possible. He also has very hairy shoulders, chest, stomach, and legs. </p><p></p><p>Background: Still reading some of the world posts will have one up next week. Until then I randomly rolled in Xanathar's Guide. (see notes)</p><p></p><p>Notes:</p><p>Knew who both of his parents were.</p><p>One parent an orc and one a human</p><p>born in a cart or wagon</p><p>one other sibling - older</p><p>raised by adoptive family</p><p>absent parent mother - abandoned me (human)</p><p>absent parent father - dissappeared (orc)</p><p>lifestyle comfortable</p><p>encampment or village in wilderness</p><p>had a few close friends and lived a normal childhood</p><p>I became a soldier because I wanted fame and fortune joining a mercenary company and selling my sword to the highest bidder</p><p>I became a cleric because I saw injustice in the world and felt moved to take a stand against it</p><p>age 21-30 life events = 2</p><p>1. Made friends with an adventurer</p><p>2. I was wrongly asscused of a crime - counterfeiting, although part of the crime I was found not guiltly (set up?)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="EarlyBird, post: 7382904, member: 6899077"] Here's what I got... [center][ATTACH=CONFIG]95789._xfImport[/ATTACH][/center] [sblock=Keth] Race: Half-Orc Class/Level: Cleric 1 Alignment: Lawful Neutral Size: Medium Type (Subtype): Humanoid (orc) Init: +0 Speed: 30ft Senses: Passive Perception: 14 Languages Common, Orc Background: Soldier Ispiration: none STATISTICS Str 17 (+3), Dex 10 (+0) , Con 15 (+2), Int 08 (-1), Wis 14(+2), Cha 12 (+1) AC: 16 (ringmail, shield) HP: 10 (1d8 +2) Prof. Bonus +2 Proficiencies: All armors and shields, all simple and martial weapons Tools: Vehicles(land), Dice Feats: none Saves: WIS +4, CHA +3 Special Defenses: none Combat: MELEE: Battleaxe +5 ATK, 1d8+3 slashing, versatile (1d10) MELEE: Mace +5 ATK, 1d6+3 bludeoning MELEE/RANGE: Dagger +5 ATK, 1d4+3 piercing; finesse, light, range (20/60) Skills: +0 (dex) Acrobatics +2 (wis) Animal Handling -1 (int) Arcana +5 (str) Athletics* +1 (cha) Deception -1 (int) History +4 (wis) Insight* +3 (cha) Intimidation* -1 (int) Investigation +2 (wis) Medicine -1 (int) Nature +4 (wis) Perception* +1 (cha) Performance +1 (cha) Persuasion +1 (int) Religion* +0 (dex) Sleight of Hand +0 (dex) Stealth (disadvantage) +2 (wis) Survival * proficient Racial: +2 STR, +1 CON Size: Medium Speed: 30 feet Darkvision: 60' Menacing: gain proficiency in the Intimidation skill Relentless Endurance: When reduced to zero hit points, but not killed outright, you may drop to one hit point instead. Usable 1/long rest Savage Attacks: When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit. Languages: Common, Orc Soldier: Skills: Athletics and Intimidation Tools: Vehicles(land) and one Gaming Set Feature: Military Rank (Sergeant) Cleric: - Divine Domain: War - Bonus Proficiencies: Gain proficiencey with all martial weapons and heavy armor - War Priest : 2/long rest, When you use the Attack action, you can make one weapon attack as a bonus action. - Domain Spells: divine favor, shield of faith - Spellcasting: - Cantrips: toll the dead, light, mending - Spells Prepared: 3 - Spell save DC 12 - Spell attack +4 - Ritual Casting - Spellcasting Focus: holy symbol Combat Gear: ring mail shield battleaxe mace daggers x2 Other Gear: holy symbol - amulet rope, 50' hempen clothes, traveler's Backpack - bedroll - mess kit - tinderbox - torches 10/10 - rations 10/10 - waterskin - sack - whetstone - common clothes Belt Pouch - bone dice - loose coins Treasure: GP: 27 SP: 8 CP: 8 Carrying Capacity: 255 lbs Push/Drag/Lift: 510 lbs Climb: 15' Swim: 15' Long Jump: 17' & 8.5' High Jump: 6' & 3' Hold Breath: 3 minutes Personality: Trait: I hate bullies. Bullies get axed in the face. Trait: I can stare down a hell hound without flinching. Ideal: We all share in the work, so we all share in the reward. Bond: Those who fight beside me are those worth dying for. Flaw: I obey the law (and orders), even if those laws cause misery. Sex: Male Age: 24 Height: 6'-3" Weight: 242lbs Hair Color: Dark brown, Facial Hair: none Eye Color: brown Skin Tone: light grey Scars/Tattoos: none Description: A hulking figure Keth wears his hair in a bowl cut (helment cut?) and has one prototuding tusk above his lip that has been broken off. His skin looks near sickly so he exposes as little of his arms and legs as possible. He also has very hairy shoulders, chest, stomach, and legs. Background: Still reading some of the world posts will have one up next week. Until then I randomly rolled in Xanathar's Guide. (see notes) Notes: Knew who both of his parents were. One parent an orc and one a human born in a cart or wagon one other sibling - older raised by adoptive family absent parent mother - abandoned me (human) absent parent father - dissappeared (orc) lifestyle comfortable encampment or village in wilderness had a few close friends and lived a normal childhood I became a soldier because I wanted fame and fortune joining a mercenary company and selling my sword to the highest bidder I became a cleric because I saw injustice in the world and felt moved to take a stand against it age 21-30 life events = 2 1. Made friends with an adventurer 2. I was wrongly asscused of a crime - counterfeiting, although part of the crime I was found not guiltly (set up?) [/sblock] [/QUOTE]
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[5E] [OOC] JM's A Bit of Trouble (Closed)
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