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[5E] [OOC] JM's A Bit of Trouble (Closed)
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<blockquote data-quote="jmucchiello" data-source="post: 7529684" data-attributes="member: 813"><p>I meant, no one searched the camp. I took Perin's action as looking for hostiles. Not checking the camp for loot, info, etc. There's another healing potion there. I'm pretty sure someone needs one. But I forget where hit point totals are at the moment.</p><p></p><p>In any case, I'm going to hold off on posting. Until Sunday. If we don't hear from Thateous and Zadolix by then, I'll open the game to new players. Shouldn't be difficult to make up an excuse for Everett to want to head back to Bit. And Z might accompany him. At that point, I'll also push the story forward to get past the next round of "we follow the tracks north".</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7529684, member: 813"] I meant, no one searched the camp. I took Perin's action as looking for hostiles. Not checking the camp for loot, info, etc. There's another healing potion there. I'm pretty sure someone needs one. But I forget where hit point totals are at the moment. In any case, I'm going to hold off on posting. Until Sunday. If we don't hear from Thateous and Zadolix by then, I'll open the game to new players. Shouldn't be difficult to make up an excuse for Everett to want to head back to Bit. And Z might accompany him. At that point, I'll also push the story forward to get past the next round of "we follow the tracks north". [/QUOTE]
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[5E] [OOC] JM's A Bit of Trouble (Closed)
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