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5e Pacing Guide
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<blockquote data-quote="abirdcall" data-source="post: 6812252" data-attributes="member: 6748898"><p>Yeah, I think this is how 5e is set up to be. The thing is, I have seen a ton of posts talking directly or indirectly about the problems their games have that I attribute to not understanding how short and long rests work in 5e. Which is the purpose of the thread.</p><p></p><p>I do also agree that managing real time spent at the table and spotlight time for each player is important. </p><p></p><p>For those who don't understand, imagine a 5e game where PCs were able to benefit from a long rest, even in the middle of battle. That would have many effects on the game, not the least of which is a difference in pacing.</p><p></p><p>Hopefully now you can see how rules have an important impact on how stories are told. Regardless of your style of playing RPGs, the stories will be shaped differently by different rules sets.</p><p></p><p>Being aware that this happens, why, and how to manage it has value.</p><p></p><p>If you feel you don't have use for this guide because things are under control, then that is great. If on the other hand you are coming to the board because you feel 5e is broken, one of the most common reasons seems to be do with pacing. So, maybe look into why.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 6812252, member: 6748898"] Yeah, I think this is how 5e is set up to be. The thing is, I have seen a ton of posts talking directly or indirectly about the problems their games have that I attribute to not understanding how short and long rests work in 5e. Which is the purpose of the thread. I do also agree that managing real time spent at the table and spotlight time for each player is important. For those who don't understand, imagine a 5e game where PCs were able to benefit from a long rest, even in the middle of battle. That would have many effects on the game, not the least of which is a difference in pacing. Hopefully now you can see how rules have an important impact on how stories are told. Regardless of your style of playing RPGs, the stories will be shaped differently by different rules sets. Being aware that this happens, why, and how to manage it has value. If you feel you don't have use for this guide because things are under control, then that is great. If on the other hand you are coming to the board because you feel 5e is broken, one of the most common reasons seems to be do with pacing. So, maybe look into why. [/QUOTE]
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