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General Tabletop Discussion
*Dungeons & Dragons
5E: Pick Your Poison
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<blockquote data-quote="Minigiant" data-source="post: 5913476" data-attributes="member: 63508"><p>Oh. A topic I can really have my trained viper stick their fangs into.</p><p></p><p></p><p></p><p>I am okay with <span style="color: Green">poison damage</span> but I am not okay with poison just being a damage type. Not all poisons and venom kill or are designed to do so. I want some good o' sleep and paralysis poisons.</p><p></p><p></p><p></p><p></p><p>Not only brew poisons. PCs should be able to collect and "milk" poisons. Kill a giant centipede, identify it's venom sac, and pour it into an empty waterskin. </p><p></p><p>If Rob Scwalb is giving out workshops in background, I'd like a <strong>poison farm</strong> where my PC can drop off his venomous pets and milk them later for future adventurers.</p><p></p><p></p><p>Other stuff:</p><p></p><p>I'd like to keep the Poison save. Good o' Save to avoid being Poisoned</p><p></p><p>Poison use, immunity, and removal? Make poison immunity more rare. Like SUPER RARE. None of this "Hit 7th level. LOL Poisons" stuff. Everyone should <strong>be afraid</strong> of poison ('cept dwarves. Dwarves chug poison). Jörmungandr the Midgard Serpent kills Thor with the stuff. Poison should always be an "OH (Censored)" moment if your character is hit with one. And the thus only the trained with EVER use contact, inhaled, or injury poison.</p><p></p><p>Yup bring back Contact, Ingested, Inhaled, and Injury poisons.</p><p></p><p></p><p>Poison Farms. Think about it, fellow DMs and players. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p></blockquote><p></p>
[QUOTE="Minigiant, post: 5913476, member: 63508"] Oh. A topic I can really have my trained viper stick their fangs into. I am okay with [COLOR=Green]poison damage[/COLOR] but I am not okay with poison just being a damage type. Not all poisons and venom kill or are designed to do so. I want some good o' sleep and paralysis poisons. Not only brew poisons. PCs should be able to collect and "milk" poisons. Kill a giant centipede, identify it's venom sac, and pour it into an empty waterskin. If Rob Scwalb is giving out workshops in background, I'd like a [B]poison farm[/B] where my PC can drop off his venomous pets and milk them later for future adventurers. Other stuff: I'd like to keep the Poison save. Good o' Save to avoid being Poisoned Poison use, immunity, and removal? Make poison immunity more rare. Like SUPER RARE. None of this "Hit 7th level. LOL Poisons" stuff. Everyone should [B]be afraid[/B] of poison ('cept dwarves. Dwarves chug poison). Jörmungandr the Midgard Serpent kills Thor with the stuff. Poison should always be an "OH (Censored)" moment if your character is hit with one. And the thus only the trained with EVER use contact, inhaled, or injury poison. Yup bring back Contact, Ingested, Inhaled, and Injury poisons. Poison Farms. Think about it, fellow DMs and players. :devil: [/QUOTE]
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