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General Tabletop Discussion
*Dungeons & Dragons
5E: Pick Your Poison
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<blockquote data-quote="CleverNickName" data-source="post: 5913500" data-attributes="member: 50987"><p>Nice. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Okay, okay...you have a point. I do want sleep and paralysis also, and lots of other effects as well (poison that turns you slowly into a spider? Yes please.) But can't all of these toxins be handled with the same mechanic?</p><p></p><p>Compare this:</p><p></p><p><strong>DM:</strong> The arrow penetrates your armor...*rolls dice*...for five points of damage. Please make a save throw.</p><p><strong>PLAYER: </strong>Oh crap. Um...*roll*...crap, six.</p><p><strong>DM:</strong> You take...*rolls dice*....eight more points of damage.</p><p><strong>PLAYER: </strong>Ouch.</p><p></p><p>To this:</p><p></p><p><strong>DM: </strong>The arrow penetrates your armor...*rolls dice*...for five points of damage. Please make a save throw.</p><p><strong>PLAYER:</strong> Oh crap. Um...*roll*...crap, six.</p><p><strong>DM: </strong>You fall unconscious for...*rolls dice*....eight rounds.</p><p><strong>PLAYER:</strong> Ouch.</p><p></p><p>No ability damage, nothing ongoing, no arbitrary immunity, just one simple save against a fixed effect, and we move on.</p><p></p><p></p><p></p><p>Absolutely. Getting poisoned should be at least as terrifying as, say, getting electrocuted or set on fire. Just sayin'.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 5913500, member: 50987"] Nice. :) Okay, okay...you have a point. I do want sleep and paralysis also, and lots of other effects as well (poison that turns you slowly into a spider? Yes please.) But can't all of these toxins be handled with the same mechanic? Compare this: [B]DM:[/B] The arrow penetrates your armor...*rolls dice*...for five points of damage. Please make a save throw. [B]PLAYER: [/B]Oh crap. Um...*roll*...crap, six. [B]DM:[/B] You take...*rolls dice*....eight more points of damage. [B]PLAYER: [/B]Ouch. To this: [B]DM: [/B]The arrow penetrates your armor...*rolls dice*...for five points of damage. Please make a save throw. [B]PLAYER:[/B] Oh crap. Um...*roll*...crap, six. [B]DM: [/B]You fall unconscious for...*rolls dice*....eight rounds. [B]PLAYER:[/B] Ouch. No ability damage, nothing ongoing, no arbitrary immunity, just one simple save against a fixed effect, and we move on. Absolutely. Getting poisoned should be at least as terrifying as, say, getting electrocuted or set on fire. Just sayin'. [/QUOTE]
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