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General Tabletop Discussion
D&D Older Editions
5e Play, 1e Play, and the Immersive Experience
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<blockquote data-quote="Guest 6801328" data-source="post: 7538666"><p>That's a great point: in 5e not only are you only supposed to roll the dice when the outcome is in doubt, but the DM also sets the DC, and there is nothing requiring the DM to tell the player what the DC is. (In my experience the DM usually doesn't. YMMV.)</p><p></p><p>In 1e there was a pre-determined chance of anything happening.</p><p></p><p>Which means...for those who want to argue that one edition or the other encourages computing odds versus "roleplaying"...that 5e would lean more toward the roleplaying end of that spectrum. (I still think it's about who you play with, not the system, but hey whatever.)</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7538666"] That's a great point: in 5e not only are you only supposed to roll the dice when the outcome is in doubt, but the DM also sets the DC, and there is nothing requiring the DM to tell the player what the DC is. (In my experience the DM usually doesn't. YMMV.) In 1e there was a pre-determined chance of anything happening. Which means...for those who want to argue that one edition or the other encourages computing odds versus "roleplaying"...that 5e would lean more toward the roleplaying end of that spectrum. (I still think it's about who you play with, not the system, but hey whatever.) [/QUOTE]
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5e Play, 1e Play, and the Immersive Experience
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