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General Tabletop Discussion
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5E Playtesters: How Was It?
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<blockquote data-quote="Cristian Andreu" data-source="post: 6614184" data-attributes="member: 23822"><p>I really enjoyed the playtest, and so did my players. I ran them through a modified version of the Tomb of Horrors (but with a small graveyard outside, where the characters would wake up if killed, while a bell started to crack every time it happened. Basically, some 1-UPs so they could last longer. Man did they wake up in dirt a lot).</p><p></p><p>I loved that they tried things around without fear of adding or removing elements, and I'm sure it helped to bring a lot of people back to the game gradually. It was a very good call on WotC's side.</p></blockquote><p></p>
[QUOTE="Cristian Andreu, post: 6614184, member: 23822"] I really enjoyed the playtest, and so did my players. I ran them through a modified version of the Tomb of Horrors (but with a small graveyard outside, where the characters would wake up if killed, while a bell started to crack every time it happened. Basically, some 1-UPs so they could last longer. Man did they wake up in dirt a lot). I loved that they tried things around without fear of adding or removing elements, and I'm sure it helped to bring a lot of people back to the game gradually. It was a very good call on WotC's side. [/QUOTE]
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5E Playtesters: How Was It?
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