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5e Psion+++++thread
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<blockquote data-quote="Lanefan" data-source="post: 9607956" data-attributes="member: 29398"><p>First question: are you thinking of psion as its own complete class, or as something relatively minor that can be tacked on to (amost) anyone?</p><p></p><p>To work as its own complete class I think would need - as [USER=162]@GnomeWorks[/USER] notes above - a fairly comprehensive overhaul of the magic-and-spell system in order to carve out some sort of niche for Psions that only they can do. One obvious candidate is telepathy and-or other forms of long-range communication. Another is mind control: strip charm-dominate-etc. away from other casters (except maybe Bards) and give it over to psions.</p><p></p><p>That said, I think the more useful approach might be to have psion as something minor to add on (at some sort of mechanical cost elsewhere, not sure what, to make taking it or not a significant choice) to any class. Here, the psionic abilities might include minor detections (e.g. at-will Detect Magic at very close range or touch), minor mind-reading (advantage on discernment, for example), detection of other psionics or their effects at range and through obstructions (e.g. could detect the presence of a psionic creature in the next room), that sort of thing; with maybe more significant abilities coming online as the character reaches considerably higher levels.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9607956, member: 29398"] First question: are you thinking of psion as its own complete class, or as something relatively minor that can be tacked on to (amost) anyone? To work as its own complete class I think would need - as [USER=162]@GnomeWorks[/USER] notes above - a fairly comprehensive overhaul of the magic-and-spell system in order to carve out some sort of niche for Psions that only they can do. One obvious candidate is telepathy and-or other forms of long-range communication. Another is mind control: strip charm-dominate-etc. away from other casters (except maybe Bards) and give it over to psions. That said, I think the more useful approach might be to have psion as something minor to add on (at some sort of mechanical cost elsewhere, not sure what, to make taking it or not a significant choice) to any class. Here, the psionic abilities might include minor detections (e.g. at-will Detect Magic at very close range or touch), minor mind-reading (advantage on discernment, for example), detection of other psionics or their effects at range and through obstructions (e.g. could detect the presence of a psionic creature in the next room), that sort of thing; with maybe more significant abilities coming online as the character reaches considerably higher levels. [/QUOTE]
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