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5e Psion+++++thread
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<blockquote data-quote="mellored" data-source="post: 9608048" data-attributes="member: 6801209"><p>IMO, at-will low level spells, but lots of "metamagic".</p><p></p><p>Level 1: get 2 cantrips and 2 Amps. You can use your Bonus action to apply an Amp to the next Psychic spell you cast this turn, including subclass spells.</p><p></p><p>Amps</p><p>-add Int to damage roll, plus Int point spent</p><p>-increase range by 30', plus 30' per point spent</p><p>-1 point, ignore cover</p><p>-+1 DC, +1 more per point spent</p><p>(more)</p><p></p><p>Level 2, Gain Amp points equal to your level. You can only spend 1 amps per spell.</p><p></p><p>Level 3: subclass, gives at-will spells (and some other ribbon stuff). You can apply Amps to them.</p><p>Pyrokinetic: Fiebolt, Burning Hands, Scorching Ray, Fireball, Wall of Fire</p><p>Kinesthetic: Mage Hand, Magic Missile, Levitate, Fly, Otiluke's Resilient Sphere</p><p>(Ect...)</p><p></p><p>Level 5:</p><p>You regain 1 Amp Point per expend hit die.</p><p>Max 2 points per spell.</p><p>Gain a 1st level spell from the Psionic spell list. You can cast it at-will. It auto-scales.</p><p></p><p>Level 11: can use 2 Amps per spell. Max 3 points per spell.</p><p>Gain 2nd level spell to cast at will. </p><p></p><p>Level 17: max 5 amp points per spell</p><p> gain a 3rd level spell you can cast at-will. </p><p></p><p>Level 20: subclass 4th level spell.</p></blockquote><p></p>
[QUOTE="mellored, post: 9608048, member: 6801209"] IMO, at-will low level spells, but lots of "metamagic". Level 1: get 2 cantrips and 2 Amps. You can use your Bonus action to apply an Amp to the next Psychic spell you cast this turn, including subclass spells. Amps -add Int to damage roll, plus Int point spent -increase range by 30', plus 30' per point spent -1 point, ignore cover -+1 DC, +1 more per point spent (more) Level 2, Gain Amp points equal to your level. You can only spend 1 amps per spell. Level 3: subclass, gives at-will spells (and some other ribbon stuff). You can apply Amps to them. Pyrokinetic: Fiebolt, Burning Hands, Scorching Ray, Fireball, Wall of Fire Kinesthetic: Mage Hand, Magic Missile, Levitate, Fly, Otiluke's Resilient Sphere (Ect...) Level 5: You regain 1 Amp Point per expend hit die. Max 2 points per spell. Gain a 1st level spell from the Psionic spell list. You can cast it at-will. It auto-scales. Level 11: can use 2 Amps per spell. Max 3 points per spell. Gain 2nd level spell to cast at will. Level 17: max 5 amp points per spell gain a 3rd level spell you can cast at-will. Level 20: subclass 4th level spell. [/QUOTE]
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