Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Psion+++++thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 9609233" data-attributes="member: 6877472"><p>Ah, something I should have mentioned in my first post, and this isn't an attack on people who have mentioned or like these, but:</p><p></p><p>NO PSIONIC COMBAT (Attack/Defense Modes): these were the thing I disliked the most about early Psionics. So you could enter this special "mind combat" with another Psion (even if you weren't, strictly, a Telepath, which makes little real sense), dueling it out mentally. That's cool and all, but these would basically never come up if you were facing normal foes, so it was this entire subsystem that a lot of times, sat around and did nothing of value. In 2e, especially, you <strong>could</strong> try to engage a non-psionic in combat, but their default "non-psionic" brain presented excellent defenses against most attack modes, making it a usually fruitless endeavor. And even "kind of psychic" characters like Wild Talents, were usually bereft of any Defense Modes, making them especially vulnerable to Psionic Combat (YMMV if you thought this was a good or a bad thing, personally, the time I got mind crushed for daring to have a pitiful power like Combat Mind that increased my initiative rolls was enough to make me never again want a Wild Talent, lol).</p><p></p><p>For something like this to work, you'd have to have a lot of people with Psionics around to make the juice worth the squeeze.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9609233, member: 6877472"] Ah, something I should have mentioned in my first post, and this isn't an attack on people who have mentioned or like these, but: NO PSIONIC COMBAT (Attack/Defense Modes): these were the thing I disliked the most about early Psionics. So you could enter this special "mind combat" with another Psion (even if you weren't, strictly, a Telepath, which makes little real sense), dueling it out mentally. That's cool and all, but these would basically never come up if you were facing normal foes, so it was this entire subsystem that a lot of times, sat around and did nothing of value. In 2e, especially, you [B]could[/B] try to engage a non-psionic in combat, but their default "non-psionic" brain presented excellent defenses against most attack modes, making it a usually fruitless endeavor. And even "kind of psychic" characters like Wild Talents, were usually bereft of any Defense Modes, making them especially vulnerable to Psionic Combat (YMMV if you thought this was a good or a bad thing, personally, the time I got mind crushed for daring to have a pitiful power like Combat Mind that increased my initiative rolls was enough to make me never again want a Wild Talent, lol). For something like this to work, you'd have to have a lot of people with Psionics around to make the juice worth the squeeze. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
5e Psion+++++thread
Top