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5E Psionicist (experiment)
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<blockquote data-quote="Khaalis" data-source="post: 6382253" data-attributes="member: 2167"><p>Ok, I was thinking that might be too powerful. In the reactive form it also effectively makes the teleport a bonus action. As an action, it becomes pretty much all you do for that turn.</p><p></p><p>However, if changed it would look like...</p><p></p><p><strong><span style="color: #B22222">Dimensional Step</span></strong></p><p><em>Prerequisite: The ability to manifest at least one psionic power</em></p><p>You are gifted with psycoportative power that allows you to vanish with an audible pop in response to harm. As an action, you teleport up to 60 feet to an unoccupied space you can see. Once you use this feature, you can’t use it again until you finish a short or long rest.</p><p></p><p>Better?</p><p></p><p></p><p></p><p>My initial instinct on this was Force or Force/Psychic as the damage type, but then I thought of it as being a kinetic weapon (which includes electrokinetic, pyrokinetic, cryokinetic) to make it a bit more versatile. Is it too versatile? As for unlocking that would seem to make the mechanic a tad too complicated for the 5E model (a lot of 'if this, then that' statements). I think it would just be better dialed down to this:</p><p></p><p><strong><span style="color: #B22222">Psionic Weapon</span></strong></p><p><em>Prerequisite: The ability to manifest at least one psionic power</em></p><p>You can use your action to create a weapon made of pure kinetic energy in your empty hand. When you choose this feat, choose the damage type this weapon deals from either: force or psychic. You can choose the form that this melee weapon takes each time you create it (including melee weapons with the Thrown property). You are proficient with it while you wield it only if you are already proficient in that weapon type. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6382253, member: 2167"] Ok, I was thinking that might be too powerful. In the reactive form it also effectively makes the teleport a bonus action. As an action, it becomes pretty much all you do for that turn. However, if changed it would look like... [B][COLOR="#B22222"]Dimensional Step[/COLOR][/B] [I]Prerequisite: The ability to manifest at least one psionic power[/I] You are gifted with psycoportative power that allows you to vanish with an audible pop in response to harm. As an action, you teleport up to 60 feet to an unoccupied space you can see. Once you use this feature, you can’t use it again until you finish a short or long rest. Better? My initial instinct on this was Force or Force/Psychic as the damage type, but then I thought of it as being a kinetic weapon (which includes electrokinetic, pyrokinetic, cryokinetic) to make it a bit more versatile. Is it too versatile? As for unlocking that would seem to make the mechanic a tad too complicated for the 5E model (a lot of 'if this, then that' statements). I think it would just be better dialed down to this: [B][COLOR="#B22222"]Psionic Weapon[/COLOR][/B] [I]Prerequisite: The ability to manifest at least one psionic power[/I] You can use your action to create a weapon made of pure kinetic energy in your empty hand. When you choose this feat, choose the damage type this weapon deals from either: force or psychic. You can choose the form that this melee weapon takes each time you create it (including melee weapons with the Thrown property). You are proficient with it while you wield it only if you are already proficient in that weapon type. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. [/QUOTE]
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