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<blockquote data-quote="GMforPowergamers" data-source="post: 6362345" data-attributes="member: 67338"><p>I always liked the idea of building a set of powers for your character based on your specialty. I didn't like Contact and attack mod's being 1/3 contact and that all Psions have psi defenses.</p><p></p><p></p><p>I would love to see an over haul of that system where I choose a type of psion at level 1, and maybe have the option to expand out as I level, and some powers have min levels but most just have prereqs. I really want psi defenses to just be for telepaths.</p><p></p><p>I would like PsP to be a small number that regen fast... like start with Int mod, and add your level to it... but regen even without a short rest.</p><p></p><p>I would also love for soul knife psywarrior and others be sub classes to fighter and monk.</p><p></p><p></p><p>I really want the 3.0 and 3.5 races thought... Elan, Dromite, Half giant, Blue goblin, Kalishar</p><p></p><p>I also liked the psionic focus mechanic from 3.0... holding and expending... but I'm not sure if it could be made to work in a 2e type set up</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 6362345, member: 67338"] I always liked the idea of building a set of powers for your character based on your specialty. I didn't like Contact and attack mod's being 1/3 contact and that all Psions have psi defenses. I would love to see an over haul of that system where I choose a type of psion at level 1, and maybe have the option to expand out as I level, and some powers have min levels but most just have prereqs. I really want psi defenses to just be for telepaths. I would like PsP to be a small number that regen fast... like start with Int mod, and add your level to it... but regen even without a short rest. I would also love for soul knife psywarrior and others be sub classes to fighter and monk. I really want the 3.0 and 3.5 races thought... Elan, Dromite, Half giant, Blue goblin, Kalishar I also liked the psionic focus mechanic from 3.0... holding and expending... but I'm not sure if it could be made to work in a 2e type set up [/QUOTE]
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