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<blockquote data-quote="Feenicks007" data-source="post: 6477031" data-attributes="member: 6788021"><p>I never understood the reasoning that Psionics =/= magic would somehow unbalance the game, just because you can't Dispell it. Can you dispel the sword being swung at you, or the arrow being shot at you? Can you dispel a Barbarians rage or a Monk's flurry of blows? Not every mage has Dispel memorized and not everything can be dispelled, so how does it unbalance the game? </p><p> Kobold Avenger keeps saying that people who want to be Psions are "special snowflakes" but his reasoning shows the exact opposite is true. Mages can cast magic and dispel it, as well as create spells that block physical attacks. No one else can do that. So creating a new form of attack that mages can't block doesn't unbalance the game, it creates parity. D&D is an RPG game, everyone wants to be a special snowflake, characters are better than the normal people to being with, they're automatically special. That's why you can play as a drow who decided to live on the surface and who eschews his culture, or play as a dwarven mage who uses rune magic. </p><p> If a DM can't incorporate Psionics into a campaign, they aren't a very good DM. If players can't manage to deal with simple rules like Psi-blast (wis att vs AC) then they're not very good players. D&D is about fantasy and wish fulfillment, some people want to play as a psion and it's not that hard to create or balance.</p></blockquote><p></p>
[QUOTE="Feenicks007, post: 6477031, member: 6788021"] I never understood the reasoning that Psionics =/= magic would somehow unbalance the game, just because you can't Dispell it. Can you dispel the sword being swung at you, or the arrow being shot at you? Can you dispel a Barbarians rage or a Monk's flurry of blows? Not every mage has Dispel memorized and not everything can be dispelled, so how does it unbalance the game? Kobold Avenger keeps saying that people who want to be Psions are "special snowflakes" but his reasoning shows the exact opposite is true. Mages can cast magic and dispel it, as well as create spells that block physical attacks. No one else can do that. So creating a new form of attack that mages can't block doesn't unbalance the game, it creates parity. D&D is an RPG game, everyone wants to be a special snowflake, characters are better than the normal people to being with, they're automatically special. That's why you can play as a drow who decided to live on the surface and who eschews his culture, or play as a dwarven mage who uses rune magic. If a DM can't incorporate Psionics into a campaign, they aren't a very good DM. If players can't manage to deal with simple rules like Psi-blast (wis att vs AC) then they're not very good players. D&D is about fantasy and wish fulfillment, some people want to play as a psion and it's not that hard to create or balance. [/QUOTE]
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